Files
test/source/blender/draw/tests/draw_testing.cc
Clément Foucault 94c7c84bcd Refactor: DRW: Simplify the DRWContext classes and methods
This refactor part of `draw_manager_c.cc` to make it more understandable
and less bug prone.

- Splits the context handing to `draw_gpu_context.cc`
- Rename `draw_manager_c.cc` to `draw_context.cc`
- Merge `DRWContextState` into `DRWContext`
- Merge lots of static functions into `DRWContext` to avoid global access
- Deduplicate code between entry point functions
- Move context init logic to `DRWContext` constructor
- Move resource init logic to `DRWContext::acquire_data`
- Move extraction `TaskGraph` out of `DRWContext`
- Reduce / centralize complexity of enabling draw engines
- Reduce the amount of `drw_get` calls
- Remove unused code

Pull Request: https://projects.blender.org/blender/blender/pulls/135821
2025-03-13 13:47:02 +01:00

34 lines
581 B
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: Apache-2.0 */
#include "draw_testing.hh"
#include "GPU_shader.hh"
namespace blender::draw {
/* Base class for draw test cases. It will setup and tear down the GPU part around each test. */
#ifdef WITH_OPENGL_BACKEND
void DrawOpenGLTest::SetUp()
{
GPUOpenGLTest::SetUp();
}
#endif
#ifdef WITH_METAL_BACKEND
void DrawMetalTest::SetUp()
{
GPUMetalTest::SetUp();
}
#endif
#ifdef WITH_VULKAN_BACKEND
void DrawVulkanTest::SetUp()
{
GPUVulkanTest::SetUp();
}
#endif
} // namespace blender::draw