Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
61 lines
1.3 KiB
C++
61 lines
1.3 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: Apache-2.0 */
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#include "gpu_testing.hh"
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namespace blender::draw {
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/* Base class for draw test cases. It will setup and tear down the GPU part around each test. */
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#ifdef WITH_OPENGL_BACKEND
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class DrawOpenGLTest : public blender::gpu::GPUOpenGLTest {
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public:
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void SetUp() override;
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};
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# define DRAW_OPENGL_TEST(test_name) \
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TEST_F(DrawOpenGLTest, test_name) \
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{ \
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test_##test_name(); \
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}
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#else
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# define DRAW_OPENGL_TEST(test_name)
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#endif
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#ifdef WITH_METAL_BACKEND
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class DrawMetalTest : public blender::gpu::GPUMetalTest {
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public:
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void SetUp() override;
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};
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# define DRAW_METAL_TEST(test_name) \
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TEST_F(DrawMetalTest, test_name) \
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{ \
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test_##test_name(); \
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}
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#else
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# define DRAW_METAL_TEST(test_name)
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#endif
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#ifdef WITH_VULKAN_BACKEND
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class DrawVulkanTest : public blender::gpu::GPUVulkanTest {
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public:
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void SetUp() override;
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};
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# define DRAW_VULKAN_TEST(test_name) \
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TEST_F(DrawVulkanTest, test_name) \
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{ \
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test_##test_name(); \
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}
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#else
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# define DRAW_VULKAN_TEST(test_name)
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#endif
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#define DRAW_TEST(test_name) \
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DRAW_OPENGL_TEST(test_name) \
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DRAW_METAL_TEST(test_name) \
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DRAW_VULKAN_TEST(test_name)
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} // namespace blender::draw
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