Files
test/source/blender/editors/space_spreadsheet/spreadsheet_column.cc
Bastien Montagne dd168a35c5 Refactor: Replace MEM_cnew with a type-aware template version of MEM_callocN.
The general idea is to keep the 'old', C-style MEM_callocN signature, and slowly
replace most of its usages with the new, C++-style type-safer template version.

* `MEM_cnew<T>` allocation version is renamed to `MEM_callocN<T>`.
* `MEM_cnew_array<T>` allocation version is renamed to `MEM_calloc_arrayN<T>`.
* `MEM_cnew<T>` duplicate version is renamed to `MEM_dupallocN<T>`.

Similar templates type-safe version of `MEM_mallocN` will be added soon
as well.

Following discussions in !134452.

NOTE: For now static type checking in `MEM_callocN` and related are slightly
different for Windows MSVC. This compiler seems to consider structs using the
`DNA_DEFINE_CXX_METHODS` macro as non-trivial (likely because their default
copy constructors are deleted). So using checks on trivially
constructible/destructible instead on this compiler/system.

Pull Request: https://projects.blender.org/blender/blender/pulls/134771
2025-03-05 16:35:09 +01:00

125 lines
3.3 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "DNA_meshdata_types.h"
#include "DNA_space_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_color.hh"
#include "BLI_cpp_type.hh"
#include "BLI_math_quaternion_types.hh"
#include "BLI_math_vector_types.hh"
#include "BLI_string.h"
#include "BLI_string_ref.hh"
#include "BKE_geometry_set.hh"
#include "BKE_instances.hh"
#include "spreadsheet_column.hh"
#include "spreadsheet_column_values.hh"
namespace blender::ed::spreadsheet {
eSpreadsheetColumnValueType cpp_type_to_column_type(const CPPType &type)
{
if (type.is<bool>()) {
return SPREADSHEET_VALUE_TYPE_BOOL;
}
if (type.is<int8_t>()) {
return SPREADSHEET_VALUE_TYPE_INT8;
}
if (type.is<int>()) {
return SPREADSHEET_VALUE_TYPE_INT32;
}
if (type.is_any<short2, int2>()) {
return SPREADSHEET_VALUE_TYPE_INT32_2D;
}
if (type.is<float>()) {
return SPREADSHEET_VALUE_TYPE_FLOAT;
}
if (type.is<float2>()) {
return SPREADSHEET_VALUE_TYPE_FLOAT2;
}
if (type.is<float3>()) {
return SPREADSHEET_VALUE_TYPE_FLOAT3;
}
if (type.is<ColorGeometry4f>()) {
return SPREADSHEET_VALUE_TYPE_COLOR;
}
if (type.is<std::string>() || type.is<MStringProperty>()) {
return SPREADSHEET_VALUE_TYPE_STRING;
}
if (type.is<bke::InstanceReference>()) {
return SPREADSHEET_VALUE_TYPE_INSTANCES;
}
if (type.is<ColorGeometry4b>()) {
return SPREADSHEET_VALUE_TYPE_BYTE_COLOR;
}
if (type.is<math::Quaternion>()) {
return SPREADSHEET_VALUE_TYPE_QUATERNION;
}
if (type.is<float4x4>()) {
return SPREADSHEET_VALUE_TYPE_FLOAT4X4;
}
return SPREADSHEET_VALUE_TYPE_UNKNOWN;
}
SpreadsheetColumnID *spreadsheet_column_id_new()
{
SpreadsheetColumnID *column_id = MEM_callocN<SpreadsheetColumnID>(__func__);
return column_id;
}
SpreadsheetColumnID *spreadsheet_column_id_copy(const SpreadsheetColumnID *src_column_id)
{
SpreadsheetColumnID *new_column_id = spreadsheet_column_id_new();
new_column_id->name = BLI_strdup(src_column_id->name);
return new_column_id;
}
void spreadsheet_column_id_free(SpreadsheetColumnID *column_id)
{
if (column_id->name != nullptr) {
MEM_freeN(column_id->name);
}
MEM_freeN(column_id);
}
SpreadsheetColumn *spreadsheet_column_new(SpreadsheetColumnID *column_id)
{
SpreadsheetColumn *column = MEM_callocN<SpreadsheetColumn>(__func__);
column->id = column_id;
return column;
}
void spreadsheet_column_assign_runtime_data(SpreadsheetColumn *column,
const eSpreadsheetColumnValueType data_type,
const StringRefNull display_name)
{
column->data_type = data_type;
MEM_SAFE_FREE(column->display_name);
column->display_name = BLI_strdup(display_name.c_str());
}
SpreadsheetColumn *spreadsheet_column_copy(const SpreadsheetColumn *src_column)
{
SpreadsheetColumnID *new_column_id = spreadsheet_column_id_copy(src_column->id);
SpreadsheetColumn *new_column = spreadsheet_column_new(new_column_id);
if (src_column->display_name != nullptr) {
new_column->display_name = BLI_strdup(src_column->display_name);
}
return new_column;
}
void spreadsheet_column_free(SpreadsheetColumn *column)
{
spreadsheet_column_id_free(column->id);
MEM_SAFE_FREE(column->display_name);
MEM_freeN(column);
}
} // namespace blender::ed::spreadsheet