Files
test/source/blender/sequencer/intern/prefetch.hh
Richard Antalik 68abed543b Refactor: Remove module prefix form symbols in sequnecer namespaces
Remove
SEQ_ prefix for blender::seq namespace and
ED_sequencer for blender::ed::vse namespace

Pull Request: https://projects.blender.org/blender/blender/pulls/135560
2025-03-06 13:04:39 +01:00

34 lines
755 B
C++

/* SPDX-FileCopyrightText: 2004 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup sequencer
*/
struct Scene;
struct SeqRenderData;
struct Strip;
namespace blender::seq {
/**
* Start or resume prefetching.
*/
void seq_prefetch_start(const RenderData *context, float timeline_frame);
void seq_prefetch_free(Scene *scene);
bool seq_prefetch_job_is_running(Scene *scene);
void seq_prefetch_get_time_range(Scene *scene, int *r_start, int *r_end);
/**
* For cache context swapping.
*/
RenderData *seq_prefetch_get_original_context(const RenderData *context);
/**
* For cache context swapping.
*/
Strip *seq_prefetch_get_original_sequence(Strip *strip, Scene *scene);
} // namespace blender::seq