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test/source/blender
Jeroen Bakker 1be2888bf0 Fix T62717: Switching Shading Modes During Sculpting
Switching shader modes to material or render during a sculpting session
showed the model when the sculptsession was started. The user needed
to click that forced an update of the sculptsession.

In `sculpt_flush_update` the eevee drawing mesh is not updated when
workbench engine is used.
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