Files
test/source/gameengine
Brecht Van Lommel 1cf0af703d Cycles: working towards texture workflow design
http://wiki.blender.org/index.php/Dev:2.5/Source/Render/TextureWorkflow

* Added "active texture node" in shading node trees.
* Texture draw mode draw active texture node now, and new Material draw
  mode shows GLSL material.
* GLSL materials now match solid draw mode lighting better.
* Texture properties can now texture nodes from material/world/lamp.
2011-06-27 17:10:50 +00:00
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2011-06-15 14:06:25 +00:00
2011-05-31 01:15:44 +00:00
2011-05-31 01:15:44 +00:00
2011-06-11 15:37:16 +00:00
2010-10-13 10:42:33 +00:00
2011-05-31 01:15:44 +00:00