The check to draw transform constraints was returning too early and skipping the later check for the `V3D_HIDE_OVERLAYS` flag. This meant that transform constraints (e.g. when moving over X axis) were always shown even when all overlays were turned off, which can be very distracting. Fix it by switching the check, so it returns false if the region is not the same, but continues happily if it is. See PR for details and screenshots. Pull Request: https://projects.blender.org/blender/blender/pulls/147132