Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
1eb48de1998df3066d648758f98103e1cd1b0738
test/source/blender/gpu/intern
History
Campbell Barton 428f031237 svn merge ^/trunk/blender -r44076:44118
2012-02-15 12:08:06 +00:00
..
gpu_buffers.c
svn merge ^/trunk/blender -r43062:43085
2012-01-03 02:16:52 +00:00
gpu_codegen.c
remove ARB_texture_gather from bicubic bump map dependencies. It will be needed when/if monochrome images are supported
2012-01-18 00:03:09 +00:00
gpu_codegen.h
Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplayer from crashing on exit and restart.
2011-12-23 07:10:01 +00:00
gpu_draw.c
Fix related to #30152, rainbow colours produced when loading hdr image to 3D viewport/ the Nyan cat bug.
2012-02-14 13:25:23 +00:00
gpu_extensions.c
Fix #30131: mac UI font corruption in release candidate, refined test for
2012-02-10 17:12:44 +00:00
gpu_material.c
use BLI_strncpy and BLI_snprintf when the size of the string is known.
2012-01-11 12:33:51 +00:00
gpu_shader_material.glsl
Fix #30071: crash with cycles glsl, textures functions (which are stubs still)
2012-02-08 16:48:26 +00:00
gpu_shader_material.glsl.c
Fix #30071: crash with cycles glsl, textures functions (which are stubs still)
2012-02-08 16:48:26 +00:00
gpu_shader_vertex.glsl
This commit will switch blender to use tangent space generated within
2011-02-14 18:18:46 +00:00
gpu_shader_vertex.glsl.c
doxygen: blender/gpu tagged.
2011-02-27 20:25:53 +00:00
Powered by Gitea Version: 1.24.6 Page: 202ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API