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1eb611ea55cd9fdf23c8e5b712a144d291d4f0ed
test
/
release
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Campbell Barton
e922b72a68
Separate uv selection operator: Y key, behaves much the same way as the mesh separate tool works.
2012-08-09 22:43:10 +00:00
..
bin
Workaround for half-transparent windows when running blender-softwaregl
2011-11-15 07:28:18 +00:00
datafiles
generate COM_OpenCLKernels.cl.h automatically at build time, this allows editing COM_OpenCLKernels.cl and rebuilding and means we dont have to have both files in svn.
2012-08-09 19:59:36 +00:00
freedesktop
patch to our desktop file from debian, German translation.
2012-04-16 09:56:12 +00:00
scripts
Separate uv selection operator: Y key, behaves much the same way as the mesh separate tool works.
2012-08-09 22:43:10 +00:00
text
Readme and Release Log Links:
2012-07-11 21:57:11 +00:00
windows
Enable building of the installer with MinGW-w64, patch by Caleb Joseph (Dobz) thanks a lot!
2012-04-25 11:15:55 +00:00
environment-macosx
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00
environment-mswindows
set svn end of lines to native
2011-05-09 08:15:38 +00:00
environment-unix
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00