Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
42 lines
1017 B
C
42 lines
1017 B
C
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bmesh
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*
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* Wire Frame.
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*/
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* \param defgrp_index: Vertex group index, -1 for no vertex groups.
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*
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* \note All edge tags must be cleared.
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* \note Behavior matches `MOD_solidify.cc`.
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*/
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void BM_mesh_wireframe(BMesh *bm,
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float offset,
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float offset_fac,
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float offset_fac_vg,
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bool use_replace,
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bool use_boundary,
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bool use_even_offset,
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bool use_relative_offset,
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bool use_crease,
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float crease_weight,
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int defgrp_index,
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bool defgrp_invert,
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short mat_offset,
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short mat_max,
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bool use_tag);
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#ifdef __cplusplus
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}
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#endif
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