Bone collections are drawn in the new tree view by accessing properties from `armature.collections_all[...]`, which means that drivers and fcurves also target those. This is now taken into account when updating the bone collection name. For context: in Blender 4.0 the UIList used `.collections[...]` instead, for which renaming was already handled properly. Pull Request: https://projects.blender.org/blender/blender/pulls/120517