New ("fullframe") CPU compositor backend is being used now, and all the code
related to "tiled" CPU compositor is just never used anymore. The new backend
is faster, uses less memory, better matches GPU compositor, etc.
TL;DR: 20 thousand lines of code gone.
This commit:
- Removes various bits and pieces related to "tiled" compositor (execution
groups, one-pixel-at-a-time node processing, read/write buffer operations
related to node execution groups).
- "GPU" (OpenCL) execution device, that was only used by several nodes of
the tiled compositor.
- With that, remove CLEW external library too, since nothing within Blender
uses OpenCL directly anymore.
Pull Request: https://projects.blender.org/blender/blender/pulls/118819
83 lines
2.2 KiB
C++
83 lines
2.2 KiB
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
#pragma once
|
|
|
|
#include "COM_BlurBaseOperation.h"
|
|
#include "DNA_node_types.h"
|
|
|
|
namespace blender::compositor {
|
|
|
|
class FastGaussianBlurOperation : public BlurBaseOperation {
|
|
private:
|
|
float sx_;
|
|
float sy_;
|
|
MemoryBuffer *iirgaus_;
|
|
|
|
public:
|
|
FastGaussianBlurOperation();
|
|
|
|
static void IIR_gauss(MemoryBuffer *src, float sigma, unsigned int channel, unsigned int xy);
|
|
void init_data() override;
|
|
void deinit_execution() override;
|
|
void init_execution() override;
|
|
|
|
void set_size(int size_x, int size_y);
|
|
|
|
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
|
|
void update_memory_buffer_started(MemoryBuffer *output,
|
|
const rcti &area,
|
|
Span<MemoryBuffer *> inputs) override;
|
|
void update_memory_buffer_partial(MemoryBuffer * /*output*/,
|
|
const rcti & /*area*/,
|
|
Span<MemoryBuffer *> /*inputs*/) override
|
|
{
|
|
}
|
|
};
|
|
|
|
enum {
|
|
FAST_GAUSS_OVERLAY_MIN = -1,
|
|
FAST_GAUSS_OVERLAY_NONE = 0,
|
|
FAST_GAUSS_OVERLAY_MAX = 1,
|
|
};
|
|
|
|
class FastGaussianBlurValueOperation : public MultiThreadedOperation {
|
|
private:
|
|
float sigma_;
|
|
MemoryBuffer *iirgaus_;
|
|
|
|
/**
|
|
* -1: re-mix with darker
|
|
* 0: do nothing
|
|
* 1 re-mix with lighter.
|
|
*/
|
|
int overlay_;
|
|
|
|
public:
|
|
FastGaussianBlurValueOperation();
|
|
|
|
void deinit_execution() override;
|
|
void init_execution() override;
|
|
void set_sigma(float sigma)
|
|
{
|
|
sigma_ = sigma;
|
|
}
|
|
|
|
/* used for DOF blurring ZBuffer */
|
|
void set_overlay(int overlay)
|
|
{
|
|
overlay_ = overlay;
|
|
}
|
|
|
|
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
|
|
void update_memory_buffer_started(MemoryBuffer *output,
|
|
const rcti &area,
|
|
Span<MemoryBuffer *> inputs) override;
|
|
void update_memory_buffer_partial(MemoryBuffer *output,
|
|
const rcti &area,
|
|
Span<MemoryBuffer *> inputs) override;
|
|
};
|
|
|
|
} // namespace blender::compositor
|