Files
test/source/blender/editors/mesh/editmesh_add.cc
Hans Goudey c28db1f0a0 Cleanup: Use C++ namespace for object editors module
Move the public functions from the editors/object (`ED_object.hh`)
header to the `blender::ed::object` namespace, and move all of the
implementation files to the namespace too. This provides better code
completion, makes it easier to use other C++ code, removes unnecessary
redundancy and verbosity from local uses of public functions, and more
cleanly separates different modules.

See the diff in `ED_object.hh` for the main renaming changes.

Pull Request: https://projects.blender.org/blender/blender/pulls/119947
2024-03-28 01:30:38 +01:00

739 lines
22 KiB
C++

/* SPDX-FileCopyrightText: 2004 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup edmesh
*/
#include "BLI_math_matrix.h"
#include "BLI_sys_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLT_translation.hh"
#include "BKE_context.hh"
#include "BKE_editmesh.hh"
#include "RNA_access.hh"
#include "RNA_define.hh"
#include "WM_api.hh"
#include "WM_types.hh"
#include "ED_mesh.hh"
#include "ED_object.hh"
#include "ED_screen.hh"
#include "mesh_intern.hh" /* own include */
#define MESH_ADD_VERTS_MAXI 10000000
/* ********* add primitive operators ************* */
struct MakePrimitiveData {
float mat[4][4];
bool was_editmode;
};
static Object *make_prim_init(bContext *C,
const char *idname,
const float loc[3],
const float rot[3],
const float scale[3],
ushort local_view_bits,
MakePrimitiveData *r_creation_data)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
r_creation_data->was_editmode = false;
if (obedit == nullptr || obedit->type != OB_MESH) {
obedit = blender::ed::object::add_type(C, OB_MESH, idname, loc, rot, false, local_view_bits);
blender::ed::object::editmode_enter_ex(bmain, scene, obedit, 0);
r_creation_data->was_editmode = true;
}
blender::ed::object::new_primitive_matrix(C, obedit, loc, rot, scale, r_creation_data->mat);
return obedit;
}
static void make_prim_finish(bContext *C,
Object *obedit,
const MakePrimitiveData *creation_data,
int enter_editmode)
{
BMEditMesh *em = BKE_editmesh_from_object(obedit);
const bool exit_editmode = ((creation_data->was_editmode == true) && (enter_editmode == false));
/* Primitive has all verts selected, use vert select flush
* to push this up to edges & faces. */
EDBM_selectmode_flush_ex(em, SCE_SELECT_VERTEX);
/* Only recalculate edit-mode tessellation if we are staying in edit-mode. */
EDBMUpdate_Params params{};
params.calc_looptris = !exit_editmode;
params.calc_normals = false;
params.is_destructive = true;
EDBM_update(static_cast<Mesh *>(obedit->data), &params);
/* userdef */
if (exit_editmode) {
blender::ed::object::editmode_exit_ex(
CTX_data_main(C), CTX_data_scene(C), obedit, blender::ed::object::EM_FREEDATA);
}
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obedit);
}
static int add_primitive_plane_exec(bContext *C, wmOperator *op)
{
MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
float loc[3], rot[3];
bool enter_editmode;
ushort local_view_bits;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
blender::ed::object::add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr);
obedit = make_prim_init(C,
CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Plane"),
loc,
rot,
nullptr,
local_view_bits,
&creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
ED_mesh_uv_ensure(static_cast<Mesh *>(obedit->data), nullptr);
}
if (!EDBM_op_call_and_selectf(
em,
op,
"verts.out",
false,
"create_grid x_segments=%i y_segments=%i size=%f matrix=%m4 calc_uvs=%b",
0,
0,
RNA_float_get(op->ptr, "size") / 2.0f,
creation_data.mat,
calc_uvs))
{
return OPERATOR_CANCELLED;
}
make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_plane_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Plane";
ot->description = "Construct a filled planar mesh with 4 vertices";
ot->idname = "MESH_OT_primitive_plane_add";
/* api callbacks */
ot->exec = add_primitive_plane_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
blender::ed::object::add_unit_props_size(ot);
blender::ed::object::add_mesh_props(ot);
blender::ed::object::add_generic_props(ot, true);
}
static int add_primitive_cube_exec(bContext *C, wmOperator *op)
{
MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
float loc[3], rot[3], scale[3];
bool enter_editmode;
ushort local_view_bits;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
blender::ed::object::add_generic_get_opts(
C, op, 'Z', loc, rot, scale, &enter_editmode, &local_view_bits, nullptr);
obedit = make_prim_init(C,
CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Cube"),
loc,
rot,
scale,
local_view_bits,
&creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
ED_mesh_uv_ensure(static_cast<Mesh *>(obedit->data), nullptr);
}
if (!EDBM_op_call_and_selectf(em,
op,
"verts.out",
false,
"create_cube matrix=%m4 size=%f calc_uvs=%b",
creation_data.mat,
RNA_float_get(op->ptr, "size"),
calc_uvs))
{
return OPERATOR_CANCELLED;
}
/* BMESH_TODO make plane side this: M_SQRT2 - plane (diameter of 1.41 makes it unit size) */
make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_cube_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Cube";
ot->description = "Construct a cube mesh that consists of six square faces";
ot->idname = "MESH_OT_primitive_cube_add";
/* api callbacks */
ot->exec = add_primitive_cube_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
blender::ed::object::add_unit_props_size(ot);
blender::ed::object::add_mesh_props(ot);
blender::ed::object::add_generic_props(ot, true);
}
static const EnumPropertyItem fill_type_items[] = {
{0, "NOTHING", 0, "Nothing", "Don't fill at all"},
{1, "NGON", 0, "N-Gon", "Use n-gons"},
{2, "TRIFAN", 0, "Triangle Fan", "Use triangle fans"},
{0, nullptr, 0, nullptr, nullptr},
};
static int add_primitive_circle_exec(bContext *C, wmOperator *op)
{
MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
float loc[3], rot[3];
bool enter_editmode;
ushort local_view_bits;
int cap_end, cap_tri;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
cap_end = RNA_enum_get(op->ptr, "fill_type");
cap_tri = (cap_end == 2);
WM_operator_view3d_unit_defaults(C, op);
blender::ed::object::add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr);
obedit = make_prim_init(C,
CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Circle"),
loc,
rot,
nullptr,
local_view_bits,
&creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
ED_mesh_uv_ensure(static_cast<Mesh *>(obedit->data), nullptr);
}
if (!EDBM_op_call_and_selectf(
em,
op,
"verts.out",
false,
"create_circle segments=%i radius=%f cap_ends=%b cap_tris=%b matrix=%m4 calc_uvs=%b",
RNA_int_get(op->ptr, "vertices"),
RNA_float_get(op->ptr, "radius"),
cap_end,
cap_tri,
creation_data.mat,
calc_uvs))
{
return OPERATOR_CANCELLED;
}
make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_circle_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Circle";
ot->description = "Construct a circle mesh";
ot->idname = "MESH_OT_primitive_circle_add";
/* api callbacks */
ot->exec = add_primitive_circle_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_int(ot->srna, "vertices", 32, 3, MESH_ADD_VERTS_MAXI, "Vertices", "", 3, 500);
blender::ed::object::add_unit_props_radius(ot);
RNA_def_enum(ot->srna, "fill_type", fill_type_items, 0, "Fill Type", "");
blender::ed::object::add_mesh_props(ot);
blender::ed::object::add_generic_props(ot, true);
}
static int add_primitive_cylinder_exec(bContext *C, wmOperator *op)
{
MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
float loc[3], rot[3], scale[3];
bool enter_editmode;
ushort local_view_bits;
const int end_fill_type = RNA_enum_get(op->ptr, "end_fill_type");
const bool cap_end = (end_fill_type != 0);
const bool cap_tri = (end_fill_type == 2);
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
blender::ed::object::add_generic_get_opts(
C, op, 'Z', loc, rot, scale, &enter_editmode, &local_view_bits, nullptr);
obedit = make_prim_init(C,
CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Cylinder"),
loc,
rot,
scale,
local_view_bits,
&creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
ED_mesh_uv_ensure(static_cast<Mesh *>(obedit->data), nullptr);
}
if (!EDBM_op_call_and_selectf(em,
op,
"verts.out",
false,
"create_cone segments=%i radius1=%f radius2=%f cap_ends=%b "
"cap_tris=%b depth=%f matrix=%m4 calc_uvs=%b",
RNA_int_get(op->ptr, "vertices"),
RNA_float_get(op->ptr, "radius"),
RNA_float_get(op->ptr, "radius"),
cap_end,
cap_tri,
RNA_float_get(op->ptr, "depth"),
creation_data.mat,
calc_uvs))
{
return OPERATOR_CANCELLED;
}
make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_cylinder_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Cylinder";
ot->description = "Construct a cylinder mesh";
ot->idname = "MESH_OT_primitive_cylinder_add";
/* api callbacks */
ot->exec = add_primitive_cylinder_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_int(ot->srna, "vertices", 32, 3, MESH_ADD_VERTS_MAXI, "Vertices", "", 3, 500);
blender::ed::object::add_unit_props_radius(ot);
RNA_def_float_distance(
ot->srna, "depth", 2.0f, 0.0, OBJECT_ADD_SIZE_MAXF, "Depth", "", 0.001, 100.00);
RNA_def_enum(ot->srna, "end_fill_type", fill_type_items, 1, "Cap Fill Type", "");
blender::ed::object::add_mesh_props(ot);
blender::ed::object::add_generic_props(ot, true);
}
static int add_primitive_cone_exec(bContext *C, wmOperator *op)
{
MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
float loc[3], rot[3], scale[3];
bool enter_editmode;
ushort local_view_bits;
const int end_fill_type = RNA_enum_get(op->ptr, "end_fill_type");
const bool cap_end = (end_fill_type != 0);
const bool cap_tri = (end_fill_type == 2);
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
blender::ed::object::add_generic_get_opts(
C, op, 'Z', loc, rot, scale, &enter_editmode, &local_view_bits, nullptr);
obedit = make_prim_init(C,
CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Cone"),
loc,
rot,
scale,
local_view_bits,
&creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
ED_mesh_uv_ensure(static_cast<Mesh *>(obedit->data), nullptr);
}
if (!EDBM_op_call_and_selectf(em,
op,
"verts.out",
false,
"create_cone segments=%i radius1=%f radius2=%f cap_ends=%b "
"cap_tris=%b depth=%f matrix=%m4 calc_uvs=%b",
RNA_int_get(op->ptr, "vertices"),
RNA_float_get(op->ptr, "radius1"),
RNA_float_get(op->ptr, "radius2"),
cap_end,
cap_tri,
RNA_float_get(op->ptr, "depth"),
creation_data.mat,
calc_uvs))
{
return OPERATOR_CANCELLED;
}
make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_cone_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Cone";
ot->description = "Construct a conic mesh";
ot->idname = "MESH_OT_primitive_cone_add";
/* api callbacks */
ot->exec = add_primitive_cone_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_int(ot->srna, "vertices", 32, 3, MESH_ADD_VERTS_MAXI, "Vertices", "", 3, 500);
RNA_def_float_distance(
ot->srna, "radius1", 1.0f, 0.0, OBJECT_ADD_SIZE_MAXF, "Radius 1", "", 0.001, 100.00);
RNA_def_float_distance(
ot->srna, "radius2", 0.0f, 0.0, OBJECT_ADD_SIZE_MAXF, "Radius 2", "", 0.0, 100.00);
RNA_def_float_distance(
ot->srna, "depth", 2.0f, 0.0, OBJECT_ADD_SIZE_MAXF, "Depth", "", 0.001, 100.00);
RNA_def_enum(ot->srna, "end_fill_type", fill_type_items, 1, "Base Fill Type", "");
blender::ed::object::add_mesh_props(ot);
blender::ed::object::add_generic_props(ot, true);
}
static int add_primitive_grid_exec(bContext *C, wmOperator *op)
{
MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
float loc[3], rot[3];
bool enter_editmode;
ushort local_view_bits;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
blender::ed::object::add_generic_get_opts(
C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr);
obedit = make_prim_init(C,
CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Grid"),
loc,
rot,
nullptr,
local_view_bits,
&creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
ED_mesh_uv_ensure(static_cast<Mesh *>(obedit->data), nullptr);
}
if (!EDBM_op_call_and_selectf(
em,
op,
"verts.out",
false,
"create_grid x_segments=%i y_segments=%i size=%f matrix=%m4 calc_uvs=%b",
RNA_int_get(op->ptr, "x_subdivisions"),
RNA_int_get(op->ptr, "y_subdivisions"),
RNA_float_get(op->ptr, "size") / 2.0f,
creation_data.mat,
calc_uvs))
{
return OPERATOR_CANCELLED;
}
make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_grid_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Grid";
ot->description = "Construct a subdivided plane mesh";
ot->idname = "MESH_OT_primitive_grid_add";
/* api callbacks */
ot->exec = add_primitive_grid_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
/* Note that if you use MESH_ADD_VERTS_MAXI for both x and y at the same time
* you will still reach impossible values (10^12 vertices or so...). */
RNA_def_int(
ot->srna, "x_subdivisions", 10, 1, MESH_ADD_VERTS_MAXI, "X Subdivisions", "", 1, 1000);
RNA_def_int(
ot->srna, "y_subdivisions", 10, 1, MESH_ADD_VERTS_MAXI, "Y Subdivisions", "", 1, 1000);
blender::ed::object::add_unit_props_size(ot);
blender::ed::object::add_mesh_props(ot);
blender::ed::object::add_generic_props(ot, true);
}
static int add_primitive_monkey_exec(bContext *C, wmOperator *op)
{
MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
float loc[3], rot[3];
float dia;
bool enter_editmode;
ushort local_view_bits;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
blender::ed::object::add_generic_get_opts(
C, op, 'Y', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr);
obedit = make_prim_init(C,
CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Suzanne"),
loc,
rot,
nullptr,
local_view_bits,
&creation_data);
dia = RNA_float_get(op->ptr, "size") / 2.0f;
mul_mat3_m4_fl(creation_data.mat, dia);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
ED_mesh_uv_ensure(static_cast<Mesh *>(obedit->data), nullptr);
}
if (!EDBM_op_call_and_selectf(em,
op,
"verts.out",
false,
"create_monkey matrix=%m4 calc_uvs=%b",
creation_data.mat,
calc_uvs))
{
return OPERATOR_CANCELLED;
}
make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_monkey_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Monkey";
ot->description = "Construct a Suzanne mesh";
ot->idname = "MESH_OT_primitive_monkey_add";
/* api callbacks */
ot->exec = add_primitive_monkey_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
blender::ed::object::add_unit_props_size(ot);
blender::ed::object::add_mesh_props(ot);
blender::ed::object::add_generic_props(ot, true);
}
static int add_primitive_uvsphere_exec(bContext *C, wmOperator *op)
{
MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
float loc[3], rot[3], scale[3];
bool enter_editmode;
ushort local_view_bits;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
blender::ed::object::add_generic_get_opts(
C, op, 'Z', loc, rot, scale, &enter_editmode, &local_view_bits, nullptr);
obedit = make_prim_init(C,
CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Sphere"),
loc,
rot,
scale,
local_view_bits,
&creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
ED_mesh_uv_ensure(static_cast<Mesh *>(obedit->data), nullptr);
}
if (!EDBM_op_call_and_selectf(
em,
op,
"verts.out",
false,
"create_uvsphere u_segments=%i v_segments=%i radius=%f matrix=%m4 calc_uvs=%b",
RNA_int_get(op->ptr, "segments"),
RNA_int_get(op->ptr, "ring_count"),
RNA_float_get(op->ptr, "radius"),
creation_data.mat,
calc_uvs))
{
return OPERATOR_CANCELLED;
}
make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_uv_sphere_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add UV Sphere";
ot->description =
"Construct a spherical mesh with quad faces, except for triangle faces at the top and "
"bottom";
ot->idname = "MESH_OT_primitive_uv_sphere_add";
/* api callbacks */
ot->exec = add_primitive_uvsphere_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_int(ot->srna, "segments", 32, 3, MESH_ADD_VERTS_MAXI / 100, "Segments", "", 3, 500);
RNA_def_int(ot->srna, "ring_count", 16, 3, MESH_ADD_VERTS_MAXI / 100, "Rings", "", 3, 500);
blender::ed::object::add_unit_props_radius(ot);
blender::ed::object::add_mesh_props(ot);
blender::ed::object::add_generic_props(ot, true);
}
static int add_primitive_icosphere_exec(bContext *C, wmOperator *op)
{
MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
float loc[3], rot[3], scale[3];
bool enter_editmode;
ushort local_view_bits;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
blender::ed::object::add_generic_get_opts(
C, op, 'Z', loc, rot, scale, &enter_editmode, &local_view_bits, nullptr);
obedit = make_prim_init(C,
CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Icosphere"),
loc,
rot,
scale,
local_view_bits,
&creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
ED_mesh_uv_ensure(static_cast<Mesh *>(obedit->data), nullptr);
}
if (!EDBM_op_call_and_selectf(
em,
op,
"verts.out",
false,
"create_icosphere subdivisions=%i radius=%f matrix=%m4 calc_uvs=%b",
RNA_int_get(op->ptr, "subdivisions"),
RNA_float_get(op->ptr, "radius"),
creation_data.mat,
calc_uvs))
{
return OPERATOR_CANCELLED;
}
make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_ico_sphere_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Ico Sphere";
ot->description = "Construct a spherical mesh that consists of equally sized triangles";
ot->idname = "MESH_OT_primitive_ico_sphere_add";
/* api callbacks */
ot->exec = add_primitive_icosphere_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_int(ot->srna, "subdivisions", 2, 1, 10, "Subdivisions", "", 1, 8);
blender::ed::object::add_unit_props_radius(ot);
blender::ed::object::add_mesh_props(ot);
blender::ed::object::add_generic_props(ot, true);
}