Files
test/source/blender/freestyle/intern/geometry/normal_cycle.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

128 lines
2.4 KiB
C++

/* SPDX-FileCopyrightText: 2000 `Bruno Levy <levy@loria.fr>`
* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later
*
* The Original Code is:
* - OGF/Graphite: Geometry and Graphics Programming Library + Utilities.
*/
#pragma once
/** \file
* \ingroup freestyle
*/
#include "Geom.h"
#include "../system/FreestyleConfig.h"
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
namespace Freestyle {
using namespace Geometry;
namespace OGF {
template<class T> inline void ogf_swap(T &x, T &y)
{
T z = x;
x = y;
y = z;
}
//_________________________________________________________
/**
* NormalCycle evaluates the curvature tensor in function
* of a set of dihedral angles and associated vectors.
* Reference:
* Restricted Delaunay Triangulation and Normal Cycle,
* D. Cohen-Steiner and J.M. Morvan,
* SOCG 2003
*/
class NormalCycle {
public:
void begin();
void end();
/**
* NOTE: the specified edge vector needs to be pre-clipped by the neighborhood.
*/
void accumulate_dihedral_angle(const Vec3r &edge, real angle, real neigh_area = 1.0);
const Vec3r &eigen_vector(int i) const
{
return axis_[i_[i]];
}
real eigen_value(int i) const
{
return eigen_value_[i_[i]];
}
const Vec3r &N() const
{
return eigen_vector(2);
}
const Vec3r &Kmax() const
{
return eigen_vector(1);
}
const Vec3r &Kmin() const
{
return eigen_vector(0);
}
real n() const
{
return eigen_value(2);
}
real kmax() const
{
return eigen_value(1);
}
real kmin() const
{
return eigen_value(0);
}
private:
/* UNUSED */
// real center_[3];
Vec3r axis_[3];
real eigen_value_[3];
real M_[6];
int i_[3];
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:OGF:NormalCycle")
#endif
};
inline void NormalCycle::accumulate_dihedral_angle(const Vec3r &edge,
const double beta,
double neigh_area)
{
double s = beta * neigh_area / edge.norm();
M_[0] += s * edge.x() * edge.x();
M_[1] += s * edge.x() * edge.y();
M_[2] += s * edge.y() * edge.y();
M_[3] += s * edge.x() * edge.z();
M_[4] += s * edge.y() * edge.z();
M_[5] += s * edge.z() * edge.z();
}
//_________________________________________________________
} // namespace OGF
} /* namespace Freestyle */