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test/source/blender/io/usd/intern/usd_reader_camera.hh
Bastien Montagne 7ca62fa54e Refactor: Turn main USD public header into full Cpp one.
Rename `usd.h` to `usd.hh`, and put its declarations in the
`blender::io::usd` namespace.

Pull Request: https://projects.blender.org/blender/blender/pulls/117897
2024-02-07 09:42:23 +01:00

30 lines
783 B
C++

/* SPDX-FileCopyrightText: 2021 Tangent Animation. All rights reserved.
* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later
*
* Adapted from the Blender Alembic importer implementation. */
#pragma once
#include "usd.hh"
#include "usd_reader_xform.hh"
namespace blender::io::usd {
class USDCameraReader : public USDXformReader {
public:
USDCameraReader(const pxr::UsdPrim &object,
const USDImportParams &import_params,
const ImportSettings &settings)
: USDXformReader(object, import_params, settings)
{
}
void create_object(Main *bmain, double motionSampleTime) override;
void read_object_data(Main *bmain, double motionSampleTime) override;
};
} // namespace blender::io::usd