Files
test/scripts/startup/bl_ui/node_add_menu_geometry.py
Hans Goudey 77cba3d551 Geometry Nodes: Sample grid node
This simple node finds the values of a volume grid at
positions in the local space used in geometry nodes
evaluation. There are three interpolation modes to
choose how to mix values between neighboring voxels.

For the implementation, first the values are sampled
with the grid's type directly, then implicit type conversions
are used to get the final type. This makes gives us flexibility
in case there aren't exact matches in support between grid
types and Blender types.

Pull Request: https://projects.blender.org/blender/blender/pulls/118397
2024-02-22 17:58:09 +01:00

821 lines
35 KiB
Python

# SPDX-FileCopyrightText: 2022-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
import bpy
from bpy.types import Menu
from bl_ui import node_add_menu
from bpy.app.translations import (
pgettext_iface as iface_,
contexts as i18n_contexts,
)
class NODE_MT_geometry_node_GEO_ATTRIBUTE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_ATTRIBUTE"
bl_label = "Attribute"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeAttributeStatistic")
node_add_menu.add_node_type(layout, "GeometryNodeAttributeDomainSize")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeBlurAttribute")
node_add_menu.add_node_type(layout, "GeometryNodeCaptureAttribute")
node_add_menu.add_node_type(layout, "GeometryNodeRemoveAttribute")
node_add_menu.add_node_type(layout, "GeometryNodeStoreNamedAttribute")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_COLOR(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_COLOR"
bl_label = "Color"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "ShaderNodeBlackbody")
node_add_menu.add_node_type(layout, "ShaderNodeValToRGB")
node_add_menu.add_node_type(layout, "ShaderNodeRGBCurve")
layout.separator()
node_add_menu.add_node_type(layout, "FunctionNodeCombineColor")
props = node_add_menu.add_node_type(layout, "ShaderNodeMix", label=iface_("Mix Color"))
ops = props.settings.add()
ops.name = "data_type"
ops.value = "'RGBA'"
node_add_menu.add_node_type(layout, "FunctionNodeSeparateColor")
node_add_menu.draw_assets_for_catalog(layout, "Utilties/Color")
class NODE_MT_geometry_node_GEO_CURVE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_CURVE"
bl_label = "Curve"
def draw(self, _context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_CURVE_READ")
layout.menu("NODE_MT_geometry_node_GEO_CURVE_SAMPLE")
layout.menu("NODE_MT_geometry_node_GEO_CURVE_WRITE")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_CURVE_OPERATIONS")
layout.menu("NODE_MT_geometry_node_GEO_PRIMITIVES_CURVE")
layout.menu("NODE_MT_geometry_node_curve_topology")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_CURVE_READ(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_CURVE_READ"
bl_label = "Read"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeInputCurveHandlePositions")
node_add_menu.add_node_type(layout, "GeometryNodeCurveLength")
node_add_menu.add_node_type(layout, "GeometryNodeInputTangent")
node_add_menu.add_node_type(layout, "GeometryNodeInputCurveTilt")
node_add_menu.add_node_type(layout, "GeometryNodeCurveEndpointSelection")
node_add_menu.add_node_type(layout, "GeometryNodeCurveHandleTypeSelection")
node_add_menu.add_node_type(layout, "GeometryNodeInputSplineCyclic")
node_add_menu.add_node_type(layout, "GeometryNodeSplineLength")
node_add_menu.add_node_type(layout, "GeometryNodeSplineParameter")
node_add_menu.add_node_type(layout, "GeometryNodeInputSplineResolution")
node_add_menu.draw_assets_for_catalog(layout, "Curve/Read")
class NODE_MT_geometry_node_GEO_CURVE_SAMPLE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_CURVE_SAMPLE"
bl_label = "Sample"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeSampleCurve")
node_add_menu.draw_assets_for_catalog(layout, "Curve/Sample")
class NODE_MT_geometry_node_GEO_CURVE_WRITE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_CURVE_WRITE"
bl_label = "Write"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeSetCurveNormal")
node_add_menu.add_node_type(layout, "GeometryNodeSetCurveRadius")
node_add_menu.add_node_type(layout, "GeometryNodeSetCurveTilt")
node_add_menu.add_node_type(layout, "GeometryNodeSetCurveHandlePositions")
node_add_menu.add_node_type(layout, "GeometryNodeCurveSetHandles")
node_add_menu.add_node_type(layout, "GeometryNodeSetSplineCyclic")
node_add_menu.add_node_type(layout, "GeometryNodeSetSplineResolution")
node_add_menu.add_node_type(layout, "GeometryNodeCurveSplineType")
node_add_menu.draw_assets_for_catalog(layout, "Curve/Write")
class NODE_MT_geometry_node_GEO_CURVE_OPERATIONS(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_CURVE_OPERATIONS"
bl_label = "Operations"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeCurveToMesh")
node_add_menu.add_node_type(layout, "GeometryNodeCurveToPoints")
node_add_menu.add_node_type(layout, "GeometryNodeDeformCurvesOnSurface")
node_add_menu.add_node_type(layout, "GeometryNodeFillCurve")
node_add_menu.add_node_type(layout, "GeometryNodeFilletCurve")
node_add_menu.add_node_type(layout, "GeometryNodeInterpolateCurves")
node_add_menu.add_node_type(layout, "GeometryNodeResampleCurve")
node_add_menu.add_node_type(layout, "GeometryNodeReverseCurve")
node_add_menu.add_node_type(layout, "GeometryNodeSubdivideCurve")
node_add_menu.add_node_type(layout, "GeometryNodeTrimCurve")
node_add_menu.draw_assets_for_catalog(layout, "Curve/Operations")
class NODE_MT_geometry_node_GEO_PRIMITIVES_CURVE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_PRIMITIVES_CURVE"
bl_label = "Primitives"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeCurveArc")
node_add_menu.add_node_type(layout, "GeometryNodeCurvePrimitiveBezierSegment")
node_add_menu.add_node_type(layout, "GeometryNodeCurvePrimitiveCircle")
node_add_menu.add_node_type(layout, "GeometryNodeCurvePrimitiveLine")
node_add_menu.add_node_type(layout, "GeometryNodeCurveSpiral")
node_add_menu.add_node_type(layout, "GeometryNodeCurveQuadraticBezier")
node_add_menu.add_node_type(layout, "GeometryNodeCurvePrimitiveQuadrilateral")
node_add_menu.add_node_type(layout, "GeometryNodeCurveStar")
node_add_menu.draw_assets_for_catalog(layout, "Curve/Primitives")
class NODE_MT_geometry_node_curve_topology(Menu):
bl_idname = "NODE_MT_geometry_node_curve_topology"
bl_label = "Topology"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeCurveOfPoint")
node_add_menu.add_node_type(layout, "GeometryNodeOffsetPointInCurve")
node_add_menu.add_node_type(layout, "GeometryNodePointsOfCurve")
node_add_menu.draw_assets_for_catalog(layout, "Curve/Topology")
class NODE_MT_geometry_node_GEO_GEOMETRY(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_GEOMETRY"
bl_label = "Geometry"
def draw(self, _context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_GEOMETRY_READ")
layout.menu("NODE_MT_geometry_node_GEO_GEOMETRY_SAMPLE")
layout.menu("NODE_MT_geometry_node_GEO_GEOMETRY_WRITE")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_GEOMETRY_OPERATIONS")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeGeometryToInstance")
node_add_menu.add_node_type(layout, "GeometryNodeJoinGeometry")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_GEOMETRY_READ(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_GEOMETRY_READ"
bl_label = "Read"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeInputID")
node_add_menu.add_node_type(layout, "GeometryNodeInputIndex")
node_add_menu.add_node_type(layout, "GeometryNodeInputNamedAttribute")
node_add_menu.add_node_type(layout, "GeometryNodeInputNormal")
node_add_menu.add_node_type(layout, "GeometryNodeInputPosition")
node_add_menu.add_node_type(layout, "GeometryNodeInputRadius")
if context.space_data.geometry_nodes_type == 'TOOL':
node_add_menu.add_node_type(layout, "GeometryNodeToolSelection")
node_add_menu.draw_assets_for_catalog(layout, "Geometry/Read")
class NODE_MT_geometry_node_GEO_GEOMETRY_WRITE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_GEOMETRY_WRITE"
bl_label = "Write"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeSetID")
node_add_menu.add_node_type(layout, "GeometryNodeSetPosition")
if context.space_data.geometry_nodes_type == 'TOOL':
node_add_menu.add_node_type(layout, "GeometryNodeToolSetSelection")
node_add_menu.draw_assets_for_catalog(layout, "Geometry/Write")
class NODE_MT_geometry_node_GEO_GEOMETRY_OPERATIONS(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_GEOMETRY_OPERATIONS"
bl_label = "Operations"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeBake")
node_add_menu.add_node_type(layout, "GeometryNodeBoundBox")
node_add_menu.add_node_type(layout, "GeometryNodeConvexHull")
node_add_menu.add_node_type(layout, "GeometryNodeDeleteGeometry")
node_add_menu.add_node_type(layout, "GeometryNodeDuplicateElements")
node_add_menu.add_node_type(layout, "GeometryNodeMergeByDistance")
node_add_menu.add_node_type(layout, "GeometryNodeSortElements")
node_add_menu.add_node_type(layout, "GeometryNodeTransform")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeSeparateComponents")
node_add_menu.add_node_type(layout, "GeometryNodeSeparateGeometry")
node_add_menu.add_node_type(layout, "GeometryNodeSplitToInstances")
node_add_menu.draw_assets_for_catalog(layout, "Geometry/Operations")
class NODE_MT_geometry_node_GEO_GEOMETRY_SAMPLE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_GEOMETRY_SAMPLE"
bl_label = "Sample"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeProximity")
node_add_menu.add_node_type(layout, "GeometryNodeIndexOfNearest")
node_add_menu.add_node_type(layout, "GeometryNodeRaycast")
node_add_menu.add_node_type(layout, "GeometryNodeSampleIndex")
node_add_menu.add_node_type(layout, "GeometryNodeSampleNearest")
node_add_menu.draw_assets_for_catalog(layout, "Geometry/Sample")
class NODE_MT_geometry_node_GEO_INPUT(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_INPUT"
bl_label = "Input"
def draw(self, _context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_INPUT_CONSTANT")
layout.menu("NODE_MT_geometry_node_GEO_INPUT_GROUP")
layout.menu("NODE_MT_geometry_node_GEO_INPUT_SCENE")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_INPUT_CONSTANT(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_INPUT_CONSTANT"
bl_label = "Constant"
bl_translation_context = i18n_contexts.id_nodetree
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "FunctionNodeInputBool")
node_add_menu.add_node_type(layout, "FunctionNodeInputColor")
node_add_menu.add_node_type(layout, "GeometryNodeInputImage")
node_add_menu.add_node_type(layout, "FunctionNodeInputInt")
node_add_menu.add_node_type(layout, "GeometryNodeInputMaterial")
node_add_menu.add_node_type(layout, "FunctionNodeInputString")
node_add_menu.add_node_type(layout, "ShaderNodeValue")
node_add_menu.add_node_type(layout, "FunctionNodeInputVector")
node_add_menu.draw_assets_for_catalog(layout, "Input/Constant")
class NODE_MT_geometry_node_GEO_INPUT_GROUP(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_INPUT_GROUP"
bl_label = "Group"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "NodeGroupInput")
node_add_menu.draw_assets_for_catalog(layout, "Input/Group")
class NODE_MT_geometry_node_GEO_INPUT_SCENE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_INPUT_SCENE"
bl_label = "Scene"
def draw(self, context):
layout = self.layout
if context.space_data.geometry_nodes_type == 'TOOL':
node_add_menu.add_node_type(layout, "GeometryNodeTool3DCursor")
node_add_menu.add_node_type(layout, "GeometryNodeInputActiveCamera")
node_add_menu.add_node_type(layout, "GeometryNodeCollectionInfo")
node_add_menu.add_node_type(layout, "GeometryNodeImageInfo")
node_add_menu.add_node_type(layout, "GeometryNodeIsViewport")
if context.preferences.experimental.use_grease_pencil_version3:
node_add_menu.add_node_type(layout, "GeometryNodeInputNamedLayerSelection")
node_add_menu.add_node_type(layout, "GeometryNodeObjectInfo")
node_add_menu.add_node_type(layout, "GeometryNodeInputSceneTime")
node_add_menu.add_node_type(layout, "GeometryNodeSelfObject")
node_add_menu.draw_assets_for_catalog(layout, "Input/Scene")
class NODE_MT_geometry_node_GEO_INSTANCE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_INSTANCE"
bl_label = "Instances"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeInstanceOnPoints")
node_add_menu.add_node_type(layout, "GeometryNodeInstancesToPoints")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeRealizeInstances")
node_add_menu.add_node_type(layout, "GeometryNodeRotateInstances")
node_add_menu.add_node_type(layout, "GeometryNodeScaleInstances")
node_add_menu.add_node_type(layout, "GeometryNodeTranslateInstances")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeInputInstanceRotation")
node_add_menu.add_node_type(layout, "GeometryNodeInputInstanceScale")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_MATERIAL(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MATERIAL"
bl_label = "Material"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeReplaceMaterial")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeInputMaterialIndex")
node_add_menu.add_node_type(layout, "GeometryNodeMaterialSelection")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeSetMaterial")
node_add_menu.add_node_type(layout, "GeometryNodeSetMaterialIndex")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_MESH(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MESH"
bl_label = "Mesh"
def draw(self, _context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_MESH_READ")
layout.menu("NODE_MT_geometry_node_GEO_MESH_SAMPLE")
layout.menu("NODE_MT_geometry_node_GEO_MESH_WRITE")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_MESH_OPERATIONS")
layout.menu("NODE_MT_category_PRIMITIVES_MESH")
layout.menu("NODE_MT_geometry_node_mesh_topology")
layout.menu("NODE_MT_category_GEO_UV")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_MESH_READ(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MESH_READ"
bl_label = "Read"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshEdgeAngle")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshEdgeNeighbors")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshEdgeVertices")
node_add_menu.add_node_type(layout, "GeometryNodeEdgesToFaceGroups")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshFaceArea")
node_add_menu.add_node_type(layout, "GeometryNodeMeshFaceSetBoundaries")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshFaceNeighbors")
if context.space_data.geometry_nodes_type == 'TOOL':
node_add_menu.add_node_type(layout, "GeometryNodeToolFaceSet")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshFaceIsPlanar")
node_add_menu.add_node_type(layout, "GeometryNodeInputShadeSmooth")
node_add_menu.add_node_type(layout, "GeometryNodeInputEdgeSmooth")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshIsland")
node_add_menu.add_node_type(layout, "GeometryNodeInputShortestEdgePaths")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshVertexNeighbors")
node_add_menu.draw_assets_for_catalog(layout, "Mesh/Read")
class NODE_MT_geometry_node_GEO_MESH_SAMPLE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MESH_SAMPLE"
bl_label = "Sample"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeSampleNearestSurface")
node_add_menu.add_node_type(layout, "GeometryNodeSampleUVSurface")
node_add_menu.draw_assets_for_catalog(layout, "Mesh/Sample")
class NODE_MT_geometry_node_GEO_MESH_WRITE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MESH_WRITE"
bl_label = "Write"
def draw(self, context):
layout = self.layout
if context.space_data.geometry_nodes_type == 'TOOL':
node_add_menu.add_node_type(layout, "GeometryNodeToolSetFaceSet")
node_add_menu.add_node_type(layout, "GeometryNodeSetShadeSmooth")
node_add_menu.draw_assets_for_catalog(layout, "Mesh/Write")
class NODE_MT_geometry_node_GEO_MESH_OPERATIONS(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MESH_OPERATIONS"
bl_label = "Operations"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeDualMesh")
node_add_menu.add_node_type(layout, "GeometryNodeEdgePathsToCurves")
node_add_menu.add_node_type(layout, "GeometryNodeEdgePathsToSelection")
node_add_menu.add_node_type(layout, "GeometryNodeExtrudeMesh")
node_add_menu.add_node_type(layout, "GeometryNodeFlipFaces")
node_add_menu.add_node_type(layout, "GeometryNodeMeshBoolean")
node_add_menu.add_node_type(layout, "GeometryNodeMeshToCurve")
node_add_menu.add_node_type(layout, "GeometryNodeMeshToPoints")
node_add_menu.add_node_type(layout, "GeometryNodeMeshToVolume")
node_add_menu.add_node_type(layout, "GeometryNodeScaleElements")
node_add_menu.add_node_type(layout, "GeometryNodeSplitEdges")
node_add_menu.add_node_type(layout, "GeometryNodeSubdivideMesh")
node_add_menu.add_node_type(layout, "GeometryNodeSubdivisionSurface")
node_add_menu.add_node_type(layout, "GeometryNodeTriangulate")
node_add_menu.draw_assets_for_catalog(layout, "Mesh/Operations")
class NODE_MT_category_PRIMITIVES_MESH(Menu):
bl_idname = "NODE_MT_category_PRIMITIVES_MESH"
bl_label = "Primitives"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeMeshCone")
node_add_menu.add_node_type(layout, "GeometryNodeMeshCube")
node_add_menu.add_node_type(layout, "GeometryNodeMeshCylinder")
node_add_menu.add_node_type(layout, "GeometryNodeMeshGrid")
node_add_menu.add_node_type(layout, "GeometryNodeMeshIcoSphere")
node_add_menu.add_node_type(layout, "GeometryNodeMeshCircle")
node_add_menu.add_node_type(layout, "GeometryNodeMeshLine")
node_add_menu.add_node_type(layout, "GeometryNodeMeshUVSphere")
node_add_menu.draw_assets_for_catalog(layout, "Mesh/Primitives")
class NODE_MT_geometry_node_mesh_topology(Menu):
bl_idname = "NODE_MT_geometry_node_mesh_topology"
bl_label = "Topology"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeCornersOfEdge")
node_add_menu.add_node_type(layout, "GeometryNodeCornersOfFace")
node_add_menu.add_node_type(layout, "GeometryNodeCornersOfVertex")
node_add_menu.add_node_type(layout, "GeometryNodeEdgesOfCorner")
node_add_menu.add_node_type(layout, "GeometryNodeEdgesOfVertex")
node_add_menu.add_node_type(layout, "GeometryNodeFaceOfCorner")
node_add_menu.add_node_type(layout, "GeometryNodeOffsetCornerInFace")
node_add_menu.add_node_type(layout, "GeometryNodeVertexOfCorner")
node_add_menu.draw_assets_for_catalog(layout, "Mesh/Topology")
class NODE_MT_category_GEO_OUTPUT(Menu):
bl_idname = "NODE_MT_category_GEO_OUTPUT"
bl_label = "Output"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "NodeGroupOutput")
node_add_menu.add_node_type(layout, "GeometryNodeViewer")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_POINT(Menu):
bl_idname = "NODE_MT_category_GEO_POINT"
bl_label = "Point"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeDistributePointsInVolume")
node_add_menu.add_node_type(layout, "GeometryNodeDistributePointsOnFaces")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodePoints")
node_add_menu.add_node_type(layout, "GeometryNodePointsToCurves")
node_add_menu.add_node_type(layout, "GeometryNodePointsToVertices")
node_add_menu.add_node_type(layout, "GeometryNodePointsToVolume")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeSetPointRadius")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_simulation(Menu):
bl_idname = "NODE_MT_category_simulation"
bl_label = "Simulation"
def draw(self, _context):
layout = self.layout
node_add_menu.add_simulation_zone(layout, label="Simulation Zone")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_TEXT(Menu):
bl_idname = "NODE_MT_category_GEO_TEXT"
bl_label = "Text"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeStringJoin")
node_add_menu.add_node_type(layout, "FunctionNodeReplaceString")
node_add_menu.add_node_type(layout, "FunctionNodeSliceString")
layout.separator()
node_add_menu.add_node_type(layout, "FunctionNodeStringLength")
node_add_menu.add_node_type(layout, "GeometryNodeStringToCurves")
node_add_menu.add_node_type(layout, "FunctionNodeValueToString")
layout.separator()
node_add_menu.add_node_type(layout, "FunctionNodeInputSpecialCharacters")
node_add_menu.draw_assets_for_catalog(layout, "Utilities/Text")
class NODE_MT_category_GEO_TEXTURE(Menu):
bl_idname = "NODE_MT_category_GEO_TEXTURE"
bl_label = "Texture"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "ShaderNodeTexBrick")
node_add_menu.add_node_type(layout, "ShaderNodeTexChecker")
node_add_menu.add_node_type(layout, "ShaderNodeTexGradient")
node_add_menu.add_node_type(layout, "GeometryNodeImageTexture")
node_add_menu.add_node_type(layout, "ShaderNodeTexMagic")
node_add_menu.add_node_type(layout, "ShaderNodeTexNoise")
node_add_menu.add_node_type(layout, "ShaderNodeTexVoronoi")
node_add_menu.add_node_type(layout, "ShaderNodeTexWave")
node_add_menu.add_node_type(layout, "ShaderNodeTexWhiteNoise")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_UTILITIES(Menu):
bl_idname = "NODE_MT_category_GEO_UTILITIES"
bl_label = "Utilities"
def draw(self, context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_COLOR")
layout.menu("NODE_MT_category_GEO_TEXT")
layout.menu("NODE_MT_category_GEO_VECTOR")
layout.separator()
layout.menu("NODE_MT_category_GEO_UTILITIES_FIELD")
layout.menu("NODE_MT_category_GEO_UTILITIES_MATH")
if context.preferences.experimental.use_new_matrix_socket:
layout.menu("NODE_MT_category_utilities_matrix")
layout.menu("NODE_MT_category_GEO_UTILITIES_ROTATION")
layout.menu("NODE_MT_category_GEO_UTILITIES_DEPRECATED")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeIndexSwitch")
node_add_menu.add_node_type(layout, "GeometryNodeMenuSwitch")
node_add_menu.add_node_type(layout, "FunctionNodeRandomValue")
node_add_menu.add_repeat_zone(layout, label="Repeat Zone")
node_add_menu.add_node_type(layout, "GeometryNodeSwitch")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_UTILITIES_DEPRECATED(Menu):
bl_idname = "NODE_MT_category_GEO_UTILITIES_DEPRECATED"
bl_label = "Deprecated"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "FunctionNodeRotateEuler")
class NODE_MT_category_GEO_UTILITIES_FIELD(Menu):
bl_idname = "NODE_MT_category_GEO_UTILITIES_FIELD"
bl_label = "Field"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeAccumulateField")
node_add_menu.add_node_type(layout, "GeometryNodeFieldAtIndex")
node_add_menu.add_node_type(layout, "GeometryNodeFieldOnDomain")
node_add_menu.draw_assets_for_catalog(layout, "Utilties/Field")
class NODE_MT_category_GEO_UTILITIES_ROTATION(Menu):
bl_idname = "NODE_MT_category_GEO_UTILITIES_ROTATION"
bl_label = "Rotation"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "FunctionNodeAlignEulerToVector")
node_add_menu.add_node_type(layout, "FunctionNodeAxisAngleToRotation")
node_add_menu.add_node_type(layout, "FunctionNodeEulerToRotation")
node_add_menu.add_node_type(layout, "FunctionNodeInvertRotation")
node_add_menu.add_node_type(layout, "FunctionNodeRotateRotation")
node_add_menu.add_node_type(layout, "FunctionNodeRotateVector")
node_add_menu.add_node_type(layout, "FunctionNodeRotationToAxisAngle")
node_add_menu.add_node_type(layout, "FunctionNodeRotationToEuler")
node_add_menu.add_node_type(layout, "FunctionNodeRotationToQuaternion")
node_add_menu.add_node_type(layout, "FunctionNodeQuaternionToRotation")
node_add_menu.draw_assets_for_catalog(layout, "Utilities/Rotation")
class NODE_MT_category_utilities_matrix(Menu):
bl_idname = "NODE_MT_category_utilities_matrix"
bl_label = "Matrix"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "FunctionNodeCombineTransform")
node_add_menu.add_node_type(layout, "FunctionNodeInvertMatrix")
node_add_menu.add_node_type(layout, "FunctionNodeMatrixMultiply")
node_add_menu.add_node_type(layout, "FunctionNodeSeparateTransform")
node_add_menu.add_node_type(layout, "FunctionNodeTransformDirection")
node_add_menu.add_node_type(layout, "FunctionNodeTransformPoint")
node_add_menu.add_node_type(layout, "FunctionNodeTransposeMatrix")
node_add_menu.draw_assets_for_catalog(layout, "Utilities/Matrix")
class NODE_MT_category_GEO_UTILITIES_MATH(Menu):
bl_idname = "NODE_MT_category_GEO_UTILITIES_MATH"
bl_label = "Math"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "FunctionNodeBooleanMath")
node_add_menu.add_node_type(layout, "ShaderNodeClamp")
node_add_menu.add_node_type(layout, "FunctionNodeCompare")
node_add_menu.add_node_type(layout, "ShaderNodeFloatCurve")
node_add_menu.add_node_type(layout, "FunctionNodeFloatToInt")
node_add_menu.add_node_type(layout, "ShaderNodeMapRange")
node_add_menu.add_node_type(layout, "ShaderNodeMath")
node_add_menu.add_node_type(layout, "ShaderNodeMix")
node_add_menu.draw_assets_for_catalog(layout, "Utilities/Math")
class NODE_MT_category_GEO_UV(Menu):
bl_idname = "NODE_MT_category_GEO_UV"
bl_label = "UV"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeUVPackIslands")
node_add_menu.add_node_type(layout, "GeometryNodeUVUnwrap")
node_add_menu.draw_assets_for_catalog(layout, "Mesh/UV")
class NODE_MT_category_GEO_VECTOR(Menu):
bl_idname = "NODE_MT_category_GEO_VECTOR"
bl_label = "Vector"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "ShaderNodeVectorCurve")
node_add_menu.add_node_type(layout, "ShaderNodeVectorMath")
node_add_menu.add_node_type(layout, "ShaderNodeVectorRotate")
layout.separator()
node_add_menu.add_node_type(layout, "ShaderNodeCombineXYZ")
props = node_add_menu.add_node_type(layout, "ShaderNodeMix", label=iface_("Mix Vector"))
ops = props.settings.add()
ops.name = "data_type"
ops.value = "'VECTOR'"
node_add_menu.add_node_type(layout, "ShaderNodeSeparateXYZ")
node_add_menu.draw_assets_for_catalog(layout, "Utilities/Vector")
class NODE_MT_category_GEO_VOLUME(Menu):
bl_idname = "NODE_MT_category_GEO_VOLUME"
bl_label = "Volume"
bl_translation_context = i18n_contexts.id_id
def draw(self, context):
layout = self.layout
if context.preferences.experimental.use_new_volume_nodes:
layout.menu("NODE_MT_geometry_node_GEO_VOLUME_READ")
layout.menu("NODE_MT_geometry_node_volume_sample")
layout.menu("NODE_MT_geometry_node_GEO_VOLUME_WRITE")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_VOLUME_OPERATIONS")
layout.menu("NODE_MT_geometry_node_GEO_VOLUME_PRIMITIVES")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_VOLUME_READ(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_VOLUME_READ"
bl_label = "Read"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeGetNamedGrid")
node_add_menu.draw_assets_for_catalog(layout, "Volume/Read")
class NODE_MT_geometry_node_GEO_VOLUME_WRITE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_VOLUME_WRITE"
bl_label = "Write"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeStoreNamedGrid")
node_add_menu.draw_assets_for_catalog(layout, "Volume/Write")
class NODE_MT_geometry_node_volume_sample(Menu):
bl_idname = "NODE_MT_geometry_node_volume_sample"
bl_label = "Sample"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeSampleGrid")
node_add_menu.draw_assets_for_catalog(layout, "Volume/Sample")
class NODE_MT_geometry_node_GEO_VOLUME_OPERATIONS(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_VOLUME_OPERATIONS"
bl_label = "Operations"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeVolumeToMesh")
node_add_menu.draw_assets_for_catalog(layout, "Volume/Operations")
class NODE_MT_geometry_node_GEO_VOLUME_PRIMITIVES(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_VOLUME_PRIMITIVES"
bl_label = "Primitives"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeVolumeCube")
node_add_menu.draw_assets_for_catalog(layout, "Volume/Primitives")
class NODE_MT_category_GEO_GROUP(Menu):
bl_idname = "NODE_MT_category_GEO_GROUP"
bl_label = "Group"
def draw(self, context):
layout = self.layout
node_add_menu.draw_node_group_add_menu(context, layout)
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_add_all(Menu):
bl_idname = "NODE_MT_geometry_node_add_all"
bl_label = ""
def draw(self, context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_ATTRIBUTE")
layout.menu("NODE_MT_geometry_node_GEO_INPUT")
layout.menu("NODE_MT_category_GEO_OUTPUT")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_GEOMETRY")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_CURVE")
layout.menu("NODE_MT_geometry_node_GEO_INSTANCE")
layout.menu("NODE_MT_geometry_node_GEO_MESH")
layout.menu("NODE_MT_category_GEO_POINT")
layout.menu("NODE_MT_category_GEO_VOLUME")
layout.separator()
layout.menu("NODE_MT_category_simulation")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_MATERIAL")
layout.menu("NODE_MT_category_GEO_TEXTURE")
layout.menu("NODE_MT_category_GEO_UTILITIES")
layout.separator()
layout.menu("NODE_MT_category_GEO_GROUP")
layout.menu("NODE_MT_category_layout")
node_add_menu.draw_root_assets(layout)
classes = (
NODE_MT_geometry_node_add_all,
NODE_MT_geometry_node_GEO_ATTRIBUTE,
NODE_MT_geometry_node_GEO_INPUT,
NODE_MT_geometry_node_GEO_INPUT_CONSTANT,
NODE_MT_geometry_node_GEO_INPUT_GROUP,
NODE_MT_geometry_node_GEO_INPUT_SCENE,
NODE_MT_category_GEO_OUTPUT,
NODE_MT_geometry_node_GEO_CURVE,
NODE_MT_geometry_node_GEO_CURVE_READ,
NODE_MT_geometry_node_GEO_CURVE_SAMPLE,
NODE_MT_geometry_node_GEO_CURVE_WRITE,
NODE_MT_geometry_node_GEO_CURVE_OPERATIONS,
NODE_MT_geometry_node_GEO_PRIMITIVES_CURVE,
NODE_MT_geometry_node_curve_topology,
NODE_MT_geometry_node_GEO_GEOMETRY,
NODE_MT_geometry_node_GEO_GEOMETRY_READ,
NODE_MT_geometry_node_GEO_GEOMETRY_WRITE,
NODE_MT_geometry_node_GEO_GEOMETRY_OPERATIONS,
NODE_MT_geometry_node_GEO_GEOMETRY_SAMPLE,
NODE_MT_geometry_node_GEO_INSTANCE,
NODE_MT_geometry_node_GEO_MESH,
NODE_MT_geometry_node_GEO_MESH_READ,
NODE_MT_geometry_node_GEO_MESH_SAMPLE,
NODE_MT_geometry_node_GEO_MESH_WRITE,
NODE_MT_geometry_node_GEO_MESH_OPERATIONS,
NODE_MT_category_GEO_UV,
NODE_MT_category_PRIMITIVES_MESH,
NODE_MT_geometry_node_mesh_topology,
NODE_MT_category_GEO_POINT,
NODE_MT_category_simulation,
NODE_MT_category_GEO_VOLUME,
NODE_MT_geometry_node_GEO_VOLUME_READ,
NODE_MT_geometry_node_volume_sample,
NODE_MT_geometry_node_GEO_VOLUME_WRITE,
NODE_MT_geometry_node_GEO_VOLUME_OPERATIONS,
NODE_MT_geometry_node_GEO_VOLUME_PRIMITIVES,
NODE_MT_geometry_node_GEO_MATERIAL,
NODE_MT_category_GEO_TEXTURE,
NODE_MT_category_GEO_UTILITIES,
NODE_MT_geometry_node_GEO_COLOR,
NODE_MT_category_GEO_TEXT,
NODE_MT_category_GEO_VECTOR,
NODE_MT_category_GEO_UTILITIES_FIELD,
NODE_MT_category_GEO_UTILITIES_MATH,
NODE_MT_category_GEO_UTILITIES_ROTATION,
NODE_MT_category_utilities_matrix,
NODE_MT_category_GEO_UTILITIES_DEPRECATED,
NODE_MT_category_GEO_GROUP,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)