Files
test/source/blender
Campbell Barton 203ff71b9e bmesh decimate fixes
- don't collapse boundary verts into non boundary edges (was ugly causing spikes)
- handle degenerate cases better, rather then removing double edges after collapse, check before collapsing that there won't be any degenerate faces/edges.
2012-10-21 12:35:01 +00:00
..
2012-10-21 12:35:01 +00:00
2012-10-01 15:27:50 +00:00
2012-06-30 22:44:36 +00:00