Files
test/source
Bill-Spitzak 2042669e23 Refactor: Reformulate math in domain realization
Directly calculate the transformation matrix by multiplying and
inverting the Domain matrices. This removes a double-invert and
decomposition of the matrices so it should be more accurate, and I think
makes the math a lot easier to figure out.

This also moves the "bias" for Nearest to be done in the input space
rather than output. This should make it select the same pixels from the
input even if the image is rotated 180 degrees.

Co-authored-by: Bill Spitzak <bills@sidefx.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/125543
2024-08-02 13:26:46 +02:00
..