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20b46bbf1a9e5a46d308df7f8aa4f2014485d841
test/source
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Brecht Van Lommel 20b46bbf1a Fix #33291: when using boundbox drawtype for a large number of duplicated objects,
enabling Wire draw on the parent would draw full resolution wires for all the
instances which can be very slow. So for boundbox those draw extras options are not
inherited now.
2012-11-25 16:12:07 +00:00
..
blender
Fix #33291: when using boundbox drawtype for a large number of duplicated objects,
2012-11-25 16:12:07 +00:00
blenderplayer
move source/darwin into release/darwin since these files are for osx packaging.
2012-11-18 07:41:38 +00:00
creator
Fix 33149: LLVM caused startup crash on linux systems using Mesa llvmpipe.
2012-11-21 22:28:15 +00:00
gameengine
BGE: The blenderplayer usage docs mentioned "enable all frames" was "fixedtime," but the player was actually looking for "fixed_framerate." Since fixedtime doesn't have a fixed framerate, but a fixed time step, I change the player to look for the documented flag, "fixedtime," which makes more sense.
2012-11-25 07:42:41 +00:00
icons
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tests
add missing bgl and gpu api docstrings (found using docstring completeness checker)
2012-11-22 05:15:52 +00:00
CMakeLists.txt
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SConscript
Scons:
2012-06-30 22:44:36 +00:00
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