Files
test/source/blender
Ton Roosendaal 20e6dc7f57 Bugfix, own collection:
Random seeding is still not perfect in render, especially lack of good
thread support still.

- VectorBlur node was calling seed for each exec, causing other nodes to
  get fixed random too.
- added seed in non-OSA main loop for render
- use BLI_srandom, is better than BLI_srand
2006-11-21 15:52:45 +00:00
..
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2006-11-19 14:12:56 +00:00
2006-11-20 11:07:56 +00:00
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2006-11-21 14:26:25 +00:00
2006-07-26 22:29:23 +00:00