Files
test/source/blender/blenkernel/CMakeLists.txt
Jeroen Bakker 0a32ac02e9 Image: Partial Update Redesign.
This patch reimplements the image partial updates. Biggest design motivation for the redesign
is that currently GPUTextures must be owned by the image. This reduces flexibility and adds
complexity to a single component especially when we want to have different structures.

The new design is not limited to GPUTextures and can also be used by reducing overhead in image
operations like scaling. Or partial image updating in Cycles.

The usecase in hand is that we want to support virtual images in the image editor so we can
work with images that don't fit in a single GPUTexture.

Using `BKE_image_partial_update_mark_region` or `BKE_image_partial_update_mark_full_update`
a part of an image can be marked as dirty. These regions are stored per ImageTile (UDIM).

When a part of the code wants to receive partial changes it needs to construct a `PartialUpdateUser`
by calling `BKE_image_partial_update_create`. As long as this instance is kept alive the changes can
be received.

When a user wants to update its own data it will call `BKE_image_partial_update_collect_changes`
This will collect the changes since the last time the user called this function. When the partial changes
are available the partial change can be read by calling `BKE_image_partial_update_get_next_change`

It can happen that the introduced mechanism doesn't have the data anymore to construct the
changes since the last time a PartialUpdateUser requested it. In this case it will get a request
to perform a full update.

Maniphest Tasks: T92613

Differential Revision: https://developer.blender.org/D13238
2022-01-28 08:06:19 +01:00

840 lines
17 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
# ***** END GPL LICENSE BLOCK *****
set(INC
.
../blenfont
../blenlib
../blenloader
../blentranslation
../bmesh
../depsgraph
../draw
../functions
../gpencil_modifiers
../gpu
../ikplugin
../imbuf
../makesdna
../makesrna
../modifiers
../nodes
../render
../sequencer
../shader_fx
../simulation
../../../intern/eigen
../../../intern/ghost
../../../intern/glew-mx
../../../intern/guardedalloc
../../../intern/iksolver/extern
../../../intern/atomic
../../../intern/clog
../../../intern/libmv
../../../intern/mantaflow/extern
../../../intern/memutil
../../../intern/mikktspace
../../../intern/opensubdiv
../../../extern/curve_fit_nd
# dna_type_offsets.h
${CMAKE_CURRENT_BINARY_DIR}/../makesdna/intern
)
set(INC_SYS
${ZLIB_INCLUDE_DIRS}
# For `vfontdata_freetype.c`.
${FREETYPE_INCLUDE_DIRS}
)
set(SRC
${CMAKE_SOURCE_DIR}/release/datafiles/userdef/userdef_default.c
intern/CCGSubSurf.c
intern/CCGSubSurf_legacy.c
intern/CCGSubSurf_util.c
intern/DerivedMesh.cc
intern/action.c
intern/action_bones.cc
intern/action_mirror.c
intern/addon.c
intern/anim_data.c
intern/anim_path.c
intern/anim_sys.c
intern/anim_visualization.c
intern/anonymous_attribute.cc
intern/appdir.c
intern/armature.c
intern/armature_deform.c
intern/armature_pose.cc
intern/armature_selection.cc
intern/armature_update.c
intern/asset.cc
intern/asset_catalog.cc
intern/asset_catalog_path.cc
intern/asset_library.cc
intern/asset_library_service.cc
intern/attribute.c
intern/attribute_access.cc
intern/attribute_math.cc
intern/autoexec.c
intern/blender.c
intern/blender_copybuffer.c
intern/blender_undo.c
intern/blender_user_menu.c
intern/blendfile.c
intern/blendfile_link_append.c
intern/boids.c
intern/bpath.c
intern/brush.c
intern/bvhutils.cc
intern/cachefile.c
intern/callbacks.c
intern/camera.c
intern/cdderivedmesh.c
intern/cloth.c
intern/collection.c
intern/collision.c
intern/colorband.c
intern/colortools.c
intern/constraint.c
intern/context.c
intern/crazyspace.c
intern/cryptomatte.cc
intern/curve.cc
intern/curve_bevel.c
intern/curve_convert.c
intern/curve_decimate.c
intern/curve_deform.c
intern/curve_eval.cc
intern/curve_to_mesh_convert.cc
intern/curveprofile.cc
intern/customdata.cc
intern/customdata_file.c
intern/data_transfer.c
intern/deform.c
intern/displist.cc
intern/displist_tangent.c
intern/dynamicpaint.c
intern/editlattice.c
intern/editmesh.c
intern/editmesh_bvh.c
intern/editmesh_cache.c
intern/editmesh_tangent.c
intern/effect.c
intern/fcurve.c
intern/fcurve_cache.c
intern/fcurve_driver.c
intern/fluid.c
intern/fmodifier.c
intern/freestyle.c
intern/geometry_component_curve.cc
intern/geometry_component_instances.cc
intern/geometry_component_mesh.cc
intern/geometry_component_pointcloud.cc
intern/geometry_component_volume.cc
intern/geometry_set.cc
intern/geometry_set_instances.cc
intern/gpencil.c
intern/gpencil_curve.c
intern/gpencil_geom.cc
intern/gpencil_modifier.c
intern/hair.cc
intern/icons.cc
intern/icons_rasterize.c
intern/idprop.c
intern/idprop_create.cc
intern/idprop_serialize.cc
intern/idprop_utils.c
intern/idtype.c
intern/image.c
intern/image_partial_update.cc
intern/image_gen.c
intern/image_gpu.cc
intern/image_save.c
intern/ipo.c
intern/kelvinlet.c
intern/key.c
intern/keyconfig.c
intern/lattice.c
intern/lattice_deform.c
intern/layer.c
intern/layer_utils.c
intern/lib_id.c
intern/lib_id_delete.c
intern/lib_id_eval.c
intern/lib_id_remapper.cc
intern/lib_override.c
intern/lib_query.c
intern/lib_remap.c
intern/library.c
intern/light.c
intern/lightprobe.c
intern/linestyle.c
intern/main.c
intern/main_idmap.c
intern/mask.c
intern/mask_evaluate.c
intern/mask_rasterize.c
intern/material.c
intern/mball.c
intern/mball_tessellate.c
intern/mesh.cc
intern/mesh_boolean_convert.cc
intern/mesh_convert.cc
intern/mesh_debug.cc
intern/mesh_evaluate.cc
intern/mesh_fair.cc
intern/mesh_iterators.c
intern/mesh_mapping.c
intern/mesh_merge.c
intern/mesh_mirror.c
intern/mesh_normals.cc
intern/mesh_remap.c
intern/mesh_remesh_voxel.cc
intern/mesh_runtime.c
intern/mesh_sample.cc
intern/mesh_tangent.c
intern/mesh_tessellate.c
intern/mesh_validate.c
intern/mesh_validate.cc
intern/mesh_wrapper.c
intern/modifier.c
intern/movieclip.c
intern/multires.c
intern/multires_reshape.c
intern/multires_reshape_apply_base.c
intern/multires_reshape_ccg.c
intern/multires_reshape_smooth.c
intern/multires_reshape_subdivide.c
intern/multires_reshape_util.c
intern/multires_reshape_vertcos.c
intern/multires_subdiv.c
intern/multires_unsubdivide.c
intern/multires_versioning.c
intern/nla.c
intern/node.cc
intern/node_tree_update.cc
intern/object.cc
intern/object_deform.c
intern/object_dupli.cc
intern/object_facemap.c
intern/object_update.c
intern/ocean.c
intern/ocean_spectrum.c
intern/outliner_treehash.c
intern/packedFile.c
intern/paint.c
intern/paint_toolslots.c
intern/particle.c
intern/particle_child.c
intern/particle_distribute.c
intern/particle_system.c
intern/pbvh.c
intern/pbvh_bmesh.c
intern/pointcache.c
intern/pointcloud.cc
intern/preferences.c
intern/report.c
intern/rigidbody.c
intern/scene.c
intern/screen.c
intern/shader_fx.c
intern/shrinkwrap.c
intern/simulation.cc
intern/softbody.c
intern/sound.c
intern/speaker.c
intern/spline_base.cc
intern/spline_bezier.cc
intern/spline_nurbs.cc
intern/spline_poly.cc
intern/studiolight.c
intern/subdiv.c
intern/subdiv_ccg.c
intern/subdiv_ccg_mask.c
intern/subdiv_ccg_material.c
intern/subdiv_converter.c
intern/subdiv_converter_mesh.c
intern/subdiv_deform.c
intern/subdiv_displacement.c
intern/subdiv_displacement_multires.c
intern/subdiv_eval.c
intern/subdiv_foreach.c
intern/subdiv_mesh.c
intern/subdiv_modifier.c
intern/subdiv_stats.c
intern/subdiv_topology.c
intern/subsurf_ccg.c
intern/text.c
intern/text_suggestions.c
intern/texture.c
intern/tracking.c
intern/tracking_auto.c
intern/tracking_detect.c
intern/tracking_plane_tracker.c
intern/tracking_region_tracker.c
intern/tracking_solver.c
intern/tracking_stabilize.c
intern/tracking_util.c
intern/type_conversions.cc
intern/undo_system.c
intern/unit.c
intern/vfont.c
intern/vfontdata_freetype.c
intern/volume.cc
intern/volume_render.cc
intern/volume_to_mesh.cc
intern/workspace.c
intern/world.c
intern/writeavi.c
BKE_DerivedMesh.h
BKE_action.h
BKE_action.hh
BKE_addon.h
BKE_anim_data.h
BKE_anim_path.h
BKE_anim_visualization.h
BKE_animsys.h
BKE_anonymous_attribute.h
BKE_anonymous_attribute.hh
BKE_appdir.h
BKE_armature.h
BKE_armature.hh
BKE_asset.h
BKE_asset_catalog.hh
BKE_asset_catalog_path.hh
BKE_asset_library.h
BKE_asset_library.hh
BKE_attribute.h
BKE_attribute_access.hh
BKE_attribute_math.hh
BKE_autoexec.h
BKE_blender.h
BKE_blender_copybuffer.h
BKE_blender_undo.h
BKE_blender_user_menu.h
BKE_blender_version.h
BKE_blendfile.h
BKE_blendfile_link_append.h
BKE_boids.h
BKE_bpath.h
BKE_brush.h
BKE_bvhutils.h
BKE_cachefile.h
BKE_callbacks.h
BKE_camera.h
BKE_ccg.h
BKE_cdderivedmesh.h
BKE_cloth.h
BKE_collection.h
BKE_collision.h
BKE_colorband.h
BKE_colortools.h
BKE_constraint.h
BKE_context.h
BKE_crazyspace.h
BKE_cryptomatte.h
BKE_cryptomatte.hh
BKE_curve.h
BKE_curve_to_mesh.hh
BKE_curveprofile.h
BKE_customdata.h
BKE_customdata_file.h
BKE_data_transfer.h
BKE_deform.h
BKE_displist.h
BKE_displist_tangent.h
BKE_duplilist.h
BKE_dynamicpaint.h
BKE_editlattice.h
BKE_editmesh.h
BKE_editmesh_bvh.h
BKE_editmesh_cache.h
BKE_editmesh_tangent.h
BKE_effect.h
BKE_fcurve.h
BKE_fcurve_driver.h
BKE_fluid.h
BKE_freestyle.h
BKE_geometry_set.h
BKE_geometry_set.hh
BKE_geometry_set_instances.hh
BKE_global.h
BKE_gpencil.h
BKE_gpencil_curve.h
BKE_gpencil_geom.h
BKE_gpencil_modifier.h
BKE_hair.h
BKE_icons.h
BKE_idprop.h
BKE_idprop.hh
BKE_idtype.h
BKE_image.h
BKE_image_save.h
BKE_ipo.h
BKE_kelvinlet.h
BKE_key.h
BKE_keyconfig.h
BKE_lattice.h
BKE_layer.h
BKE_lib_id.h
BKE_lib_override.h
BKE_lib_query.h
BKE_lib_remap.h
BKE_library.h
BKE_light.h
BKE_lightprobe.h
BKE_linestyle.h
BKE_main.h
BKE_main_idmap.h
BKE_mask.h
BKE_material.h
BKE_mball.h
BKE_mball_tessellate.h
BKE_mesh.h
BKE_mesh_boolean_convert.hh
BKE_mesh_fair.h
BKE_mesh_iterators.h
BKE_mesh_mapping.h
BKE_mesh_mirror.h
BKE_mesh_remap.h
BKE_mesh_remesh_voxel.h
BKE_mesh_runtime.h
BKE_mesh_sample.hh
BKE_mesh_tangent.h
BKE_mesh_types.h
BKE_mesh_wrapper.h
BKE_modifier.h
BKE_movieclip.h
BKE_multires.h
BKE_nla.h
BKE_node.h
BKE_node_tree_update.h
BKE_object.h
BKE_object_deform.h
BKE_object_facemap.h
BKE_ocean.h
BKE_outliner_treehash.h
BKE_packedFile.h
BKE_paint.h
BKE_particle.h
BKE_pbvh.h
BKE_pointcache.h
BKE_pointcloud.h
BKE_preferences.h
BKE_report.h
BKE_rigidbody.h
BKE_scene.h
BKE_screen.h
BKE_sequencer_offscreen.h
BKE_shader_fx.h
BKE_shrinkwrap.h
BKE_simulation.h
BKE_softbody.h
BKE_sound.h
BKE_speaker.h
BKE_spline.hh
BKE_studiolight.h
BKE_subdiv.h
BKE_subdiv_ccg.h
BKE_subdiv_deform.h
BKE_subdiv_eval.h
BKE_subdiv_foreach.h
BKE_subdiv_mesh.h
BKE_subdiv_modifier.h
BKE_subdiv_topology.h
BKE_subsurf.h
BKE_text.h
BKE_text_suggestions.h
BKE_texture.h
BKE_tracking.h
BKE_type_conversions.hh
BKE_undo_system.h
BKE_unit.h
BKE_vfont.h
BKE_vfontdata.h
BKE_volume.h
BKE_volume_render.h
BKE_volume_to_mesh.hh
BKE_workspace.h
BKE_world.h
BKE_writeavi.h
nla_private.h
particle_private.h
tracking_private.h
intern/CCGSubSurf.h
intern/CCGSubSurf_inline.h
intern/CCGSubSurf_intern.h
intern/asset_library_service.hh
intern/attribute_access_intern.hh
intern/data_transfer_intern.h
intern/lib_intern.h
intern/multires_inline.h
intern/multires_reshape.h
intern/multires_unsubdivide.h
intern/ocean_intern.h
intern/pbvh_intern.h
intern/subdiv_converter.h
intern/subdiv_inline.h
)
set(LIB
bf_blenfont
bf_blenlib
bf_blenloader
bf_blentranslation
bf_bmesh
bf_depsgraph
bf_draw
bf_functions
bf_gpencil_modifiers
bf_gpu
bf_ikplugin
bf_imbuf
bf_intern_clog
bf_intern_ghost
bf_intern_guardedalloc
bf_intern_libmv # Uses stub when disabled.
bf_intern_mikktspace
bf_intern_opensubdiv # Uses stub when disabled.
bf_modifiers
bf_nodes
bf_rna
bf_shader_fx
bf_simulation
# For `vfontdata_freetype.c`.
${FREETYPE_LIBRARIES} ${BROTLI_LIBRARIES}
)
if(WITH_BINRELOC)
list(APPEND INC_SYS
${BINRELOC_INCLUDE_DIRS}
)
list(APPEND LIB
extern_binreloc
)
add_definitions(-DWITH_BINRELOC)
endif()
if(WIN32)
list(APPEND INC
../../../intern/utfconv
)
endif()
if(WITH_AUDASPACE)
add_definitions(-DWITH_AUDASPACE)
list(APPEND INC_SYS
${AUDASPACE_C_INCLUDE_DIRS}
)
list(APPEND LIB
${AUDASPACE_C_LIBRARIES}
${AUDASPACE_PY_LIBRARIES}
)
endif()
if(WITH_BULLET)
list(APPEND INC_SYS
${BULLET_INCLUDE_DIRS}
)
list(APPEND INC
../../../intern/rigidbody
)
if(NOT WITH_SYSTEM_BULLET)
list(APPEND LIB
extern_bullet
)
endif()
list(APPEND LIB
bf_intern_rigidbody
${BULLET_LIBRARIES}
)
add_definitions(-DWITH_BULLET)
endif()
if(WITH_IMAGE_OPENEXR)
add_definitions(-DWITH_OPENEXR)
endif()
if(WITH_IMAGE_TIFF)
add_definitions(-DWITH_TIFF)
endif()
if(WITH_OPENIMAGEIO)
add_definitions(-DWITH_OPENIMAGEIO)
endif()
if(WITH_IMAGE_OPENJPEG)
add_definitions(-DWITH_OPENJPEG)
endif()
if(WITH_IMAGE_DDS)
add_definitions(-DWITH_DDS)
endif()
if(WITH_IMAGE_CINEON)
add_definitions(-DWITH_CINEON)
endif()
if(WITH_IMAGE_FRAMESERVER)
add_definitions(-DWITH_FRAMESERVER)
endif()
if(WITH_IMAGE_HDR)
add_definitions(-DWITH_HDR)
endif()
if(WITH_CODEC_AVI)
list(APPEND INC
../io/avi
)
add_definitions(-DWITH_AVI)
endif()
if(WITH_CODEC_FFMPEG)
list(APPEND SRC
intern/writeffmpeg.c
BKE_writeffmpeg.h
)
list(APPEND INC
../../../intern/ffmpeg
)
list(APPEND INC_SYS
${FFMPEG_INCLUDE_DIRS}
)
list(APPEND LIB
${FFMPEG_LIBRARIES}
)
add_definitions(-DWITH_FFMPEG)
endif()
if(WITH_PYTHON)
list(APPEND INC
../python
)
list(APPEND LIB
bf_python
bf_python_bmesh
)
add_definitions(-DWITH_PYTHON)
if(WITH_PYTHON_SAFETY)
add_definitions(-DWITH_PYTHON_SAFETY)
endif()
if(WITH_PYTHON_SECURITY)
add_definitions(-DWITH_PYTHON_SECURITY)
endif()
if(PYTHON_EXECUTABLE)
get_filename_component(_python_exe_name ${PYTHON_EXECUTABLE} NAME)
add_definitions(-DPYTHON_EXECUTABLE_NAME=${_python_exe_name})
unset(_python_exe_name)
endif()
endif()
if(WITH_MOD_FLUID)
list(APPEND LIB
bf_intern_mantaflow
)
add_definitions(-DWITH_FLUID)
endif()
if(WITH_MOD_OCEANSIM)
add_definitions(-DWITH_OCEANSIM)
endif()
if(WITH_JACK)
add_definitions(-DWITH_JACK)
endif()
if(WITH_LZO)
if(WITH_SYSTEM_LZO)
list(APPEND INC_SYS
${LZO_INCLUDE_DIR}
)
list(APPEND LIB
${LZO_LIBRARIES}
)
add_definitions(-DWITH_SYSTEM_LZO)
else()
list(APPEND INC_SYS
../../../extern/lzo/minilzo
)
list(APPEND LIB
extern_minilzo
)
endif()
add_definitions(-DWITH_LZO)
endif()
if(WITH_LZMA)
list(APPEND INC_SYS
../../../extern/lzma
)
list(APPEND LIB
extern_lzma
)
add_definitions(-DWITH_LZMA)
endif()
if(WITH_LIBMV)
add_definitions(-DWITH_LIBMV)
endif()
if(WITH_FFTW3)
list(APPEND INC_SYS
${FFTW3_INCLUDE_DIRS}
)
list(APPEND LIB
${FFTW3_LIBRARIES}
)
add_definitions(-DFFTW3=1)
endif()
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
if(WITH_FREESTYLE)
add_definitions(-DWITH_FREESTYLE)
endif()
if(WITH_ALEMBIC)
list(APPEND INC
../io/alembic
)
add_definitions(-DWITH_ALEMBIC)
endif()
if(WITH_USD)
list(APPEND INC
../io/usd
)
add_definitions(-DWITH_USD)
endif()
if(WITH_OPENSUBDIV)
list(APPEND INC_SYS
${OPENSUBDIV_INCLUDE_DIRS}
)
list(APPEND LIB
${OPENSUBDIV_LIBRARIES}
)
add_definitions(-DWITH_OPENSUBDIV)
endif()
if(WITH_OPENVDB)
list(APPEND INC
../../../intern/openvdb
)
list(APPEND INC_SYS
${OPENVDB_INCLUDE_DIRS}
)
list(APPEND LIB
bf_intern_openvdb
${OPENVDB_LIBRARIES}
)
add_definitions(-DWITH_OPENVDB ${OPENVDB_DEFINITIONS})
endif()
if(WITH_QUADRIFLOW)
list(APPEND INC
../../../intern/quadriflow
)
list(APPEND LIB
bf_intern_quadriflow
)
add_definitions(-DWITH_QUADRIFLOW)
endif()
if(WITH_XR_OPENXR)
add_definitions(-DWITH_XR_OPENXR)
endif()
if(WITH_TBB)
add_definitions(-DWITH_TBB)
list(APPEND INC_SYS
${TBB_INCLUDE_DIRS}
)
list(APPEND LIB
${TBB_LIBRARIES}
)
endif()
if(WITH_GMP)
add_definitions(-DWITH_GMP)
list(APPEND INC_SYS
${GMP_INCLUDE_DIRS}
)
endif()
# # Warnings as errors, this is too strict!
# if(MSVC)
# string(APPEND CMAKE_C_FLAGS " /WX")
# endif()
blender_add_lib(bf_blenkernel "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
# Needed so we can use dna_type_offsets.h for defaults initialization.
add_dependencies(bf_blenkernel bf_dna)
if(WITH_GTESTS)
set(TEST_SRC
intern/action_test.cc
intern/armature_test.cc
intern/asset_catalog_path_test.cc
intern/asset_catalog_test.cc
intern/asset_library_service_test.cc
intern/asset_library_test.cc
intern/asset_test.cc
intern/bpath_test.cc
intern/cryptomatte_test.cc
intern/fcurve_test.cc
intern/idprop_serialize_test.cc
intern/image_partial_update_test.cc
intern/lattice_deform_test.cc
intern/layer_test.cc
intern/lib_id_remapper_test.cc
intern/lib_id_test.cc
intern/lib_remap_test.cc
intern/tracking_test.cc
)
set(TEST_INC
../editors/include
)
include(GTestTesting)
blender_add_test_lib(bf_blenkernel_tests "${TEST_SRC}" "${INC};${TEST_INC}" "${INC_SYS}" "${LIB}")
endif()