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2254d2bdca372086cf51ddbcfd4e2f6e15e43b0d
test/source/blender/gpu/intern
History
Nicholas Bishop 3dd449ae4f Bugfix: don't read from a write-only VBO when updating grid buffers.
2012-02-23 10:35:23 +00:00
..
gpu_buffers.c
Bugfix: don't read from a write-only VBO when updating grid buffers.
2012-02-23 10:35:23 +00:00
gpu_codegen.c
remove ARB_texture_gather from bicubic bump map dependencies. It will be needed when/if monochrome images are supported
2012-01-18 00:03:09 +00:00
gpu_codegen.h
Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplayer from crashing on exit and restart.
2011-12-23 07:10:01 +00:00
gpu_draw.c
Fix related to #30152, rainbow colours produced when loading hdr image to 3D viewport/ the Nyan cat bug.
2012-02-14 13:25:23 +00:00
gpu_extensions.c
Fix #30131: mac UI font corruption in release candidate, refined test for
2012-02-10 17:12:44 +00:00
gpu_material.c
replace MIN2 / MAX2 with minf / maxf to avoid calling functions multiple times.
2012-02-19 05:11:24 +00:00
gpu_shader_material.glsl
Fix #30071: crash with cycles glsl, textures functions (which are stubs still)
2012-02-08 16:48:26 +00:00
gpu_shader_material.glsl.c
Fix #30071: crash with cycles glsl, textures functions (which are stubs still)
2012-02-08 16:48:26 +00:00
gpu_shader_vertex.glsl
This commit will switch blender to use tangent space generated within
2011-02-14 18:18:46 +00:00
gpu_shader_vertex.glsl.c
doxygen: blender/gpu tagged.
2011-02-27 20:25:53 +00:00
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