Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
22df42cdecbf29d886ea6cf81810ecbc575522e4
test/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
History
Benoit Bolsee ba563216e9 BGE: Fix Orthographic mode and viewport scaling
- the BGE now uses correct glOrtho projection whe camera is in orthographic mode
-
2009-04-26 12:23:30 +00:00
..
CMakeLists.txt
Fix for missing include using CMake
2009-04-21 13:34:33 +00:00
Makefile
BGE: Support mesh modifiers in the game engine.
2009-04-21 11:01:09 +00:00
RAS_GLExtensionManager.cpp
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
RAS_GLExtensionManager.h
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
RAS_ListRasterizer.cpp
BGE: Support mesh modifiers in the game engine.
2009-04-21 11:01:09 +00:00
RAS_ListRasterizer.h
BGE: Support mesh modifiers in the game engine.
2009-04-21 11:01:09 +00:00
RAS_OpenGLRasterizer.cpp
BGE: Fix Orthographic mode and viewport scaling
2009-04-26 12:23:30 +00:00
RAS_OpenGLRasterizer.h
BGE: Fix Orthographic mode and viewport scaling
2009-04-26 12:23:30 +00:00
RAS_VAOpenGLRasterizer.cpp
BGE: Support mesh modifiers in the game engine.
2009-04-21 11:01:09 +00:00
RAS_VAOpenGLRasterizer.h
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
SConscript
BGE: Support mesh modifiers in the game engine.
2009-04-21 11:01:09 +00:00
Powered by Gitea Version: 1.24.6 Page: 68ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API