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24db3d17aafd1b2027cd62afd39b2d648e8ec7d5
test
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source
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Lukas Toenne
24db3d17aa
Per-type node labels and customizable names. The label displayed in the node header is now by default the node type string. A custom label callback can be implemented to display more detailed information. This is currently used by group nodes, which display their internal tree name, and math, vector math, mix and filter nodes, which use their internal operation sub-type. Also the node tree selection/naming box for groups is now displayed only on open groups, to make it clearer that this is the internal type of the group and get a cleaner main tree.
2011-02-08 12:54:32 +00:00
..
blender
Per-type node labels and customizable names. The label displayed in the node header is now by default the node type string. A custom label callback can be implemented to display more detailed information. This is currently used by group nodes, which display their internal tree name, and math, vector math, mix and filter nodes, which use their internal operation sub-type. Also the node tree selection/naming box for groups is now displayed only on open groups, to make it clearer that this is the internal type of the group and get a cleaner main tree.
2011-02-08 12:54:32 +00:00
blenderplayer
Todo issue: sculpting on deformed mesh
2011-01-31 20:02:51 +00:00
creator
remove nan-makefiles
2011-01-30 15:29:22 +00:00
darwin
remove nan-makefiles
2011-01-30 15:29:22 +00:00
gameengine
minor edits, no functional changes.
2011-02-07 22:48:23 +00:00
icons
remove nan-makefiles
2011-01-30 15:29:22 +00:00
kernel
remove nan-makefiles
2011-01-30 15:29:22 +00:00
tests
pep8 cleanup
2011-02-04 09:27:25 +00:00
CMakeLists.txt
- fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over.
2011-01-23 11:42:29 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00