When using clangd or running clang-tidy on headers there are currently many errors. These are noisy in IDEs, make auto fixes impossible, and break features like code completion, refactoring and navigation. This makes source/blender headers work by themselves, which is generally the goal anyway. But #includes and forward declarations were often incomplete. * Add #includes and forward declarations * Add IWYU pragma: export in a few places * Remove some unused #includes (but there are many more) * Tweak ShaderCreateInfo macros to work better with clangd Some types of headers still have errors, these could be fixed or worked around with more investigation. Mostly preprocessor template headers like NOD_static_types.h. Note that that disabling WITH_UNITY_BUILD is required for clangd to work properly, otherwise compile_commands.json does not contain the information for the relevant source files. For more details see the developer docs: https://developer.blender.org/docs/handbook/tooling/clangd/ Pull Request: https://projects.blender.org/blender/blender/pulls/132608
62 lines
1.4 KiB
C++
62 lines
1.4 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup pygen
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*/
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#pragma once
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#include <Python.h>
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PyObject *BPyInit_bgl();
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/* This API is deprecated, currently these are only used in `bgl.cc`
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* and there should be no reason to make use of them in the future.
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* Use a define to indicate they are part of the public API which is being phased out. */
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#ifdef USE_BGL_DEPRECATED_API
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/**
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* Buffer Object
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*
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* For Python access to OpenGL functions requiring a pointer.
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*/
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struct Buffer {
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PyObject_VAR_HEAD
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PyObject *parent;
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int type; /* GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT */
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int ndimensions;
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int *dimensions;
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union {
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char *asbyte;
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short *asshort;
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int *asint;
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float *asfloat;
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double *asdouble;
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void *asvoid;
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} buf;
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};
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/** The type object. */
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extern PyTypeObject BGL_bufferType;
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/**
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* Create a buffer object
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*
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* \param dimensions: An array of ndimensions integers representing the size of each dimension.
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* \param initbuffer: When not NULL holds a contiguous buffer
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* with the correct format from which the buffer will be initialized
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*/
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struct Buffer *BGL_MakeBuffer(int type,
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int ndimensions,
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const int *dimensions,
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const void *initbuffer);
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int BGL_typeSize(int type);
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#endif /* USE_BGL_DEPRECATED_API */
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