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25e4dc45e55c3b47c953f33574d268d4ba978f9c
test
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source
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Mike Erwin
25e4dc45e5
OpenGL: shaders for smooth round points
...
Solid color with an optional outline. size (diameter) and outlineWidth are in pixels.
2016-10-08 03:11:53 -04:00
..
blender
OpenGL: shaders for smooth round points
2016-10-08 03:11:53 -04:00
blenderplayer
Merge branch 'master' into blender2.8
2016-09-04 16:41:06 +02:00
creator
GPU_basic_shader uses GLSL by default
2016-09-21 20:24:02 +02:00
gameengine
Merge branch 'master' into blender2.8
2016-10-02 18:53:01 +02:00
tools
@
896c5f7895
Point submodules to latest master branches
2016-09-02 11:44:22 +02:00
CMakeLists.txt
Move tests into tests/ top-level dir
2014-06-18 22:03:46 +10:00