Files
test/source
Aras Pranckevicius 26337b9fb4 Metal: implement support for compressed textures
Noticed lack of it via #119793. Now DDS images using BC1/BC2/BC3
(aka DXT1/DXT3/DXT5) formats can keep on being GPU compressed
on Metal too, just like e.g. on OpenGL.

Pull Request: https://projects.blender.org/blender/blender/pulls/119835
2024-03-25 11:40:20 +01:00
..