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26541afc8b9bfa0b11ecd2dcdab120cfcfff5d92
test
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source
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Campbell Barton
26541afc8b
code style: use switch for IDP_EqualsProperties()
2012-10-31 19:42:02 +00:00
..
blender
code style: use switch for IDP_EqualsProperties()
2012-10-31 19:42:02 +00:00
blenderplayer
YACBSF. Yet Another Classic Blenderplayer Stub Fix.
2012-10-29 18:00:29 +00:00
creator
add --debug-handlers so --debug-events isnt so noisy.
2012-10-27 15:05:12 +00:00
darwin
initial retina support for osx \ to take effect you must perhaps logout/in \i prefer in terminal: /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -v -f
2012-09-07 15:44:20 +00:00
gameengine
BGE: Committing patch
#32291
"Updated profiling layout for BGE" from Angus Hollands (agoose77). This patch adds a headers for the profiling information and for the debug properties so they are no longer jumbled together. It also modifies how debug properties are displayed; changes "swap" to "Frametime"; and changes the display from seconds to ms, which is much more useful.
2012-10-30 22:45:08 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
no longer use 'check_existing' to see if we need to have a save popup, instead use 'exec' operator on a saved file and
2012-10-31 17:03:31 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list:
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Scons:
2012-06-30 22:44:36 +00:00