Files
test/intern/cycles/render/CMakeLists.txt
Kévin Dietrich aa1e4baa22 Cycles : add a Volume Geometry Node
This splits the volume related data (properties for rendering and attributes) of the Mesh node
into a new `Volume` node type.

This `Volume` node derives from the `Mesh` class since we generate a mesh for the bounds of the
volume, as such we can safely work on `Volumes` as if they were `Meshes`, e.g. for BVH creation.
However such code should still check for the geometry type of the object to be `MESH` or `VOLUME`
which may be bug prone if this is forgotten.

This is part of T79131.

Reviewed By: brecht

Maniphest Tasks: T79131

Differential Revision: https://developer.blender.org/D8538
2020-08-19 15:47:09 +02:00

135 lines
1.8 KiB
CMake

set(INC
..
../../glew-mx
../../sky/include
)
set(INC_SYS
${GLEW_INCLUDE_DIR}
)
set(SRC
attribute.cpp
background.cpp
bake.cpp
buffers.cpp
camera.cpp
colorspace.cpp
constant_fold.cpp
coverage.cpp
denoising.cpp
film.cpp
geometry.cpp
graph.cpp
hair.cpp
image.cpp
image_oiio.cpp
image_sky.cpp
image_vdb.cpp
integrator.cpp
jitter.cpp
light.cpp
merge.cpp
mesh.cpp
mesh_displace.cpp
mesh_subdivision.cpp
nodes.cpp
object.cpp
osl.cpp
particles.cpp
curves.cpp
scene.cpp
session.cpp
shader.cpp
sobol.cpp
stats.cpp
svm.cpp
tables.cpp
tile.cpp
volume.cpp
)
set(SRC_HEADERS
attribute.h
bake.h
background.h
buffers.h
camera.h
colorspace.h
constant_fold.h
coverage.h
denoising.h
film.h
geometry.h
graph.h
hair.h
image.h
image_oiio.h
image_sky.h
image_vdb.h
integrator.h
light.h
jitter.h
merge.h
mesh.h
nodes.h
object.h
osl.h
particles.h
curves.h
scene.h
session.h
shader.h
sobol.h
stats.h
svm.h
tables.h
tile.h
volume.h
)
set(LIB
cycles_bvh
cycles_device
cycles_subd
cycles_util
bf_intern_sky
)
if(WITH_CYCLES_OSL)
list(APPEND LIB
cycles_kernel_osl
)
SET_PROPERTY(SOURCE osl.cpp PROPERTY COMPILE_FLAGS ${RTTI_DISABLE_FLAGS})
endif()
if(WITH_OPENCOLORIO)
add_definitions(-DWITH_OCIO)
include_directories(
SYSTEM
${OPENCOLORIO_INCLUDE_DIRS}
)
if(WIN32)
add_definitions(-DOpenColorIO_STATIC)
endif()
endif()
if(WITH_OPENVDB)
add_definitions(-DWITH_OPENVDB ${OPENVDB_DEFINITIONS})
list(APPEND INC_SYS
${OPENVDB_INCLUDE_DIRS}
)
list(APPEND LIB
${OPENVDB_LIBRARIES}
)
endif()
include_directories(${INC})
include_directories(SYSTEM ${INC_SYS})
add_definitions(${GL_DEFINITIONS})
cycles_add_library(cycles_render "${LIB}" ${SRC} ${SRC_HEADERS})