Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
269c087dda3ece2ea786dfed14587ef119f9e6eb
test/source/blender/gpu/intern
History
Brecht Van Lommel 9d3f5ea334 Fix #29715: cycles and glsl normal node not working correct.
2011-12-28 19:42:22 +00:00
..
gpu_buffers.c
more changes from bmesh into trunk (mesh mpoly strict member)
2011-12-28 14:21:51 +00:00
gpu_codegen.c
Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplayer from crashing on exit and restart.
2011-12-23 07:10:01 +00:00
gpu_codegen.h
Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplayer from crashing on exit and restart.
2011-12-23 07:10:01 +00:00
gpu_draw.c
Code cleanup: fix some clang static checker warnings.
2011-12-22 20:29:44 +00:00
gpu_extensions.c
Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplayer from crashing on exit and restart.
2011-12-23 07:10:01 +00:00
gpu_material.c
Code cleanup: fix some clang static checker warnings.
2011-12-22 20:29:44 +00:00
gpu_shader_material.glsl
Fix #29715: cycles and glsl normal node not working correct.
2011-12-28 19:42:22 +00:00
gpu_shader_material.glsl.c
Fix #29715: cycles and glsl normal node not working correct.
2011-12-28 19:42:22 +00:00
gpu_shader_vertex.glsl
This commit will switch blender to use tangent space generated within
2011-02-14 18:18:46 +00:00
gpu_shader_vertex.glsl.c
doxygen: blender/gpu tagged.
2011-02-27 20:25:53 +00:00
Powered by Gitea Version: 1.24.6 Page: 107ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API