Files
test/intern/cycles/kernel/svm/sepcomb_vector.h
2023-09-24 14:52:38 +10:00

46 lines
1.3 KiB
C

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
CCL_NAMESPACE_BEGIN
/* Vector combine / separate, used for the RGB and XYZ nodes */
ccl_device void svm_node_combine_vector(ccl_private ShaderData *sd,
ccl_private float *stack,
uint in_offset,
uint vector_index,
uint out_offset)
{
float vector = stack_load_float(stack, in_offset);
if (stack_valid(out_offset)) {
stack_store_float(stack, out_offset + vector_index, vector);
}
}
ccl_device void svm_node_separate_vector(ccl_private ShaderData *sd,
ccl_private float *stack,
uint ivector_offset,
uint vector_index,
uint out_offset)
{
float3 vector = stack_load_float3(stack, ivector_offset);
if (stack_valid(out_offset)) {
if (vector_index == 0) {
stack_store_float(stack, out_offset, vector.x);
}
else if (vector_index == 1) {
stack_store_float(stack, out_offset, vector.y);
}
else {
stack_store_float(stack, out_offset, vector.z);
}
}
}
CCL_NAMESPACE_END