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275093324feab04bf31f9fb031e594da94de8149
test/source/blender/nodes
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Bastien Montagne 6ad5e2ef1f Fix [#28436] ID mask creates 'feather' around ID even with AA turned off.
Perhaps not the ideal solution, but it works, is easy to undo if/when we have a better one, and I’m pretty sure it won’t break anything...
2011-10-02 12:57:49 +00:00
..
composite
Fix [#28436] ID mask creates 'feather' around ID even with AA turned off.
2011-10-02 12:57:49 +00:00
intern
replace strncpy with BLI_strncpy, in some cases strncpy was being misused since it doesnt ensure \0 termination.
2011-09-26 18:51:10 +00:00
shader
replace VECCOPY -> copy_v3_v3, added copy_v*_v*_short too for typesafe copying, some parts of the code are copying float -> short normals without scaling. fix coming next.
2011-09-12 04:14:12 +00:00
texture
Fix for multiple parallel group node executions.
2011-09-06 16:32:51 +00:00
CMakeLists.txt
Merged the particles-2010 branch with node improvements into trunk.
2011-09-05 21:01:50 +00:00
NOD_composite.h
SVN maintenance.
2011-09-05 22:04:30 +00:00
NOD_shader.h
SVN maintenance.
2011-09-05 22:04:30 +00:00
NOD_socket.h
SVN maintenance.
2011-09-05 22:04:30 +00:00
NOD_texture.h
SVN maintenance.
2011-09-05 22:04:30 +00:00
SConscript
Merged the particles-2010 branch with node improvements into trunk.
2011-09-05 21:01:50 +00:00
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