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278e2bc3a4a60eb2667954129dc8cbd51267209b
test/source
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Campbell Barton e339acf3a9 fix for a crash when loading a new blend file which had a scene with the same name as the old one, the freed backbuffer image from the previous blend file would get reused.
also NULL the bakebuf just incase its accessed in future though at the moment this isnt causing any problems.
2011-03-31 05:20:48 +00:00
..
blender
fix for a crash when loading a new blend file which had a scene with the same name as the old one, the freed backbuffer image from the previous blend file would get reused.
2011-03-31 05:20:48 +00:00
blenderplayer
Add stubs for the new timer add and remove functions.
2011-03-28 05:37:25 +00:00
creator
Apply [#26044] Windows thumbnails and improved filetype registration
2011-03-29 13:00:03 +00:00
darwin
Mac OS X cmake changes and bundle fixes
2011-03-16 15:44:17 +00:00
gameengine
includes for building with gcc 4.6 on fedora.
2011-03-30 16:14:54 +00:00
icons
Apply [#26044] Windows thumbnails and improved filetype registration
2011-03-29 13:00:03 +00:00
kernel
doxygen: kernel/gen_system tagged.
2011-02-25 13:25:53 +00:00
tests
pep8 cleanup
2011-03-27 05:23:14 +00:00
CMakeLists.txt
- fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over.
2011-01-23 11:42:29 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00
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