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2804caff4ce6c9f6d5ebdd101e77c92b7ac65db4
test
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source
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Campbell Barton
2804caff4c
code cleanup: use bools, (float)sin/(float)cos -> sinf/cosf, more meaningful var names.
2013-04-04 04:22:38 +00:00
..
blender
code cleanup: use bools, (float)sin/(float)cos -> sinf/cosf, more meaningful var names.
2013-04-04 04:22:38 +00:00
blenderplayer
code cleanup: use bools in UI and WM code, quiet some shadow warnings, remove unused function uiEmboss()
2013-04-04 02:05:11 +00:00
creator
code cleanup: use bools in UI and WM code, quiet some shadow warnings, remove unused function uiEmboss()
2013-04-04 02:05:11 +00:00
gameengine
Fix for [
#34754
] "Revision 55527 provokes glitchy GLSL shadow map rendering" reported by Alain Ducharme. Per material uniforms and per object uniforms are now better separated.
2013-04-04 03:55:43 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
code cleanup: incorrect sized array args, remove some redundant code.
2013-03-17 10:26:23 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00