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284fcd2df22ff7539cc9affbc819293fd3acd5e1
test/source/blender/gpu/intern
History
Campbell Barton e61339a76f code cleanup: duplicate checks and double assignments.
2012-03-08 04:38:35 +00:00
..
gpu_buffers.c
Code cleanup: use typedefs for DerivedMesh drawing callbacks.
2012-03-07 04:41:14 +00:00
gpu_codegen.c
style cleanup, brackets in else/if, some indentation.
2012-03-06 18:40:15 +00:00
gpu_codegen.h
Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplayer from crashing on exit and restart.
2011-12-23 07:10:01 +00:00
gpu_draw.c
style cleanup, brackets in else/if, some indentation.
2012-03-06 18:40:15 +00:00
gpu_extensions.c
code cleanup: duplicate checks and double assignments.
2012-03-08 04:38:35 +00:00
gpu_material.c
style cleanup - braces & else / if's
2012-03-07 04:53:43 +00:00
gpu_shader_material.glsl
Implements a new operator for detaching nodes. In the process i overhauled the node muting system as well.
2012-02-27 17:38:16 +00:00
gpu_shader_material.glsl.c
Implements a new operator for detaching nodes. In the process i overhauled the node muting system as well.
2012-02-27 17:38:16 +00:00
gpu_shader_vertex.glsl
This commit will switch blender to use tangent space generated within
2011-02-14 18:18:46 +00:00
gpu_shader_vertex.glsl.c
doxygen: blender/gpu tagged.
2011-02-27 20:25:53 +00:00
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