Previous versions of Blender allowed Vertex Groups to be nameless, which shouldn't be allowed. This caused problems with rigs from previous versions of Blender being loaded in 2.43+ versions, as the new VGroup feature for the Armature modifier mis-identified these nameless group(s) as being the Vertex Group to be used. As well as the checks done when renaming VGroups (from another commit), files created prior to and in 2.43 will have all such groups given default names. Code notes: * I've moved the unique_vertexgroup_name function from src to blenkernel like for constraints * Formatting in deform.c tidied up a bit
72 lines
2.2 KiB
C
72 lines
2.2 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef BIF_DEFORM_H
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#define BIF_DEFORM_H
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#define WEIGHT_REPLACE 1
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#define WEIGHT_ADD 2
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#define WEIGHT_SUBTRACT 3
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struct Object;
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struct Mesh;
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struct MDeformVert;
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struct MDeformWeight;
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struct bDeformGroup;
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struct bDeformGroup *add_defgroup_name (struct Object *ob, char *name);
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void add_defgroup (struct Object *ob);
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void del_defgroup_in_object_mode ( Object *ob );
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void del_defgroup (struct Object *ob);
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void duplicate_defgroup ( struct Object *ob );
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void assign_verts_defgroup (void);
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void remove_verts_defgroup (int allverts);
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void sel_verts_defgroup (int select);
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struct MDeformWeight *get_defweight (struct MDeformVert *dv, int defgroup);
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struct MDeformWeight *verify_defweight (struct MDeformVert *dv, int defgroup);
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void add_vert_to_defgroup (struct Object *ob, struct bDeformGroup *dg,
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int vertnum, float weight,
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int assignmode);
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void remove_vert_defgroup (struct Object *ob, struct bDeformGroup *dg,
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int vertnum);
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void create_dverts(ID *id);
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void vertexgroup_select_by_name(struct Object *ob, char *name);
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extern void object_apply_deform(struct Object *ob);
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#endif
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