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test/source
Lukas Toenne 2871b0d7df Fix #37110, After deletion of large scene, file still huge.
Objects were not being freed when unlinked from all scenes, due to user count increments on the ParticleSystem->parent pointers. These were referencing the objects themselves, creating a user count of 1
and preventing free. Object pointers should not usually do user counting, except in some cases like scenes and groups (thanks to Brecht for clarifying this).
2013-10-17 20:18:48 +00:00
..
2013-10-10 11:58:01 +00:00
2012-12-17 08:01:43 +00:00
2012-12-17 08:01:43 +00:00