Ton Roosendaal
2872263377
- New feature: shift+ctrl+t in Mesh editmode splits quads in exact opposite
...
way. Requested for low-poly modeling.
- fix: on exit editmode, the code always created a mesh->dvert block...
silly, this made other code confused which decided whether to use
dverts (vertex groups) or not.
- removed obsolete call from armature.c. Also fixed name of function there,
preparation work for nicer support in Blender for "deform envelopes"
2005-08-17 13:26:42 +00:00
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