Previously the sculpt box trim operator always created face sets, but after face sets became optional it only modified them if they already existed. Absent a better way to turn the behavior on and off, the fix is to just always create face sets.
Previously the sculpt box trim operator always created face sets, but after face sets became optional it only modified them if they already existed. Absent a better way to turn the behavior on and off, the fix is to just always create face sets.