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test/scripts/startup/bl_ui/properties_data_lightprobe.py
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

254 lines
7.4 KiB
Python

# SPDX-FileCopyrightText: 2009-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
from bpy.types import Panel
class DataButtonsPanel:
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "data"
@classmethod
def poll(cls, context):
engine = context.engine
return context.lightprobe and (engine in cls.COMPAT_ENGINES)
class DATA_PT_context_lightprobe(DataButtonsPanel, Panel):
bl_label = ""
bl_options = {'HIDE_HEADER'}
COMPAT_ENGINES = {'BLENDER_EEVEE', 'BLENDER_RENDER', 'BLENDER_EEVEE_NEXT'}
def draw(self, context):
layout = self.layout
ob = context.object
probe = context.lightprobe
space = context.space_data
if ob:
layout.template_ID(ob, "data")
elif probe:
layout.template_ID(space, "pin_id")
class DATA_PT_lightprobe(DataButtonsPanel, Panel):
bl_label = "Probe"
COMPAT_ENGINES = {'BLENDER_EEVEE', 'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
probe = context.lightprobe
# layout.prop(probe, "type")
if probe.type == 'GRID':
col = layout.column()
col.prop(probe, "influence_distance", text="Distance")
col.prop(probe, "falloff")
col.prop(probe, "intensity")
sub = col.column(align=True)
sub.prop(probe, "grid_resolution_x", text="Resolution X")
sub.prop(probe, "grid_resolution_y", text="Y")
sub.prop(probe, "grid_resolution_z", text="Z")
elif probe.type == 'PLANAR':
col = layout.column()
col.prop(probe, "influence_distance", text="Distance")
col.prop(probe, "falloff")
else:
col = layout.column()
col.prop(probe, "influence_type")
if probe.influence_type == 'ELIPSOID':
col.prop(probe, "influence_distance", text="Radius")
else:
col.prop(probe, "influence_distance", text="Size")
col.prop(probe, "falloff")
col.prop(probe, "intensity")
sub = col.column(align=True)
if probe.type != 'PLANAR':
sub.prop(probe, "clip_start", text="Clipping Start")
else:
sub.prop(probe, "clip_start", text="Clipping Offset")
if probe.type != 'PLANAR':
sub.prop(probe, "clip_end", text="End")
class DATA_PT_lightprobe_eevee_next(DataButtonsPanel, Panel):
bl_label = "Probe"
COMPAT_ENGINES = {'BLENDER_EEVEE_NEXT'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
probe = context.lightprobe
if probe.type == 'GRID':
col = layout.column()
sub = col.column(align=True)
sub.prop(probe, "grid_resolution_x", text="Resolution X")
sub.prop(probe, "grid_resolution_y", text="Y")
sub.prop(probe, "grid_resolution_z", text="Z")
col.separator()
col.operator("object.lightprobe_cache_bake").subset = "ACTIVE"
col.operator("object.lightprobe_cache_free").subset = "ACTIVE"
col.separator()
col.prop(probe, "grid_bake_samples")
col.prop(probe, "surfel_density")
col.separator()
col.prop(probe, "grid_normal_bias")
col.prop(probe, "grid_view_bias")
col.prop(probe, "grid_irradiance_smoothing")
col.prop(probe, "grid_validity_threshold")
col.separator()
col.prop(probe, "grid_surface_bias")
col.prop(probe, "grid_escape_bias")
col.separator()
col.prop(probe, "grid_dilation_threshold")
col.prop(probe, "grid_dilation_radius")
col.separator()
col.prop(probe, "grid_capture_world")
col.prop(probe, "grid_capture_indirect")
col.prop(probe, "grid_capture_emission")
col.separator()
row = col.row(align=True)
row.prop(probe, "visibility_collection")
row.prop(probe, "invert_visibility_collection", text="", icon='ARROW_LEFTRIGHT')
elif probe.type == 'CUBEMAP':
col = layout.column()
col.prop(probe, "resolution")
sub = layout.column(align=True)
sub.prop(probe, "clip_start", text="Clipping Start")
sub.prop(probe, "clip_end", text="End")
elif probe.type == 'PLANAR':
# Currently unsupported
pass
else:
# Currently unsupported
pass
class DATA_PT_lightprobe_visibility(DataButtonsPanel, Panel):
bl_label = "Visibility"
bl_parent_id = "DATA_PT_lightprobe"
COMPAT_ENGINES = {'BLENDER_EEVEE', 'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
probe = context.lightprobe
col = layout.column()
if probe.type == 'GRID':
col.prop(probe, "visibility_buffer_bias", text="Bias")
col.prop(probe, "visibility_bleed_bias", text="Bleed Bias")
col.prop(probe, "visibility_blur", text="Blur")
row = col.row(align=True)
row.prop(probe, "visibility_collection")
row.prop(probe, "invert_visibility_collection", text="", icon='ARROW_LEFTRIGHT')
class DATA_PT_lightprobe_parallax(DataButtonsPanel, Panel):
bl_label = "Custom Parallax"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_EEVEE', 'BLENDER_RENDER'}
@classmethod
def poll(cls, context):
engine = context.engine
return context.lightprobe and context.lightprobe.type == 'CUBEMAP' and (engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
probe = context.lightprobe
self.layout.prop(probe, "use_custom_parallax", text="")
def draw(self, context):
layout = self.layout
layout.use_property_split = True
probe = context.lightprobe
col = layout.column()
col.active = probe.use_custom_parallax
col.prop(probe, "parallax_type")
if probe.parallax_type == 'ELIPSOID':
col.prop(probe, "parallax_distance", text="Radius")
else:
col.prop(probe, "parallax_distance", text="Size")
class DATA_PT_lightprobe_display(DataButtonsPanel, Panel):
bl_label = "Viewport Display"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_EEVEE', 'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
ob = context.object
probe = context.lightprobe
col = layout.column()
if probe.type == 'PLANAR':
col.prop(ob, "empty_display_size", text="Arrow Size")
col.prop(probe, "show_influence")
col.prop(probe, "show_data")
if probe.type in {'GRID', 'CUBEMAP'}:
col.prop(probe, "show_influence")
col.prop(probe, "show_clip")
if probe.type == 'CUBEMAP':
sub = col.column()
sub.active = probe.use_custom_parallax
sub.prop(probe, "show_parallax")
classes = (
DATA_PT_context_lightprobe,
DATA_PT_lightprobe,
DATA_PT_lightprobe_eevee_next,
DATA_PT_lightprobe_visibility,
DATA_PT_lightprobe_parallax,
DATA_PT_lightprobe_display,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)