Files
test/scripts/startup/bl_ui/space_info.py
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

117 lines
3.0 KiB
Python

# SPDX-FileCopyrightText: 2009-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
from bpy.types import Header, Menu
from bpy.app.translations import contexts as i18n_contexts
class INFO_HT_header(Header):
bl_space_type = 'INFO'
def draw(self, context):
layout = self.layout
layout.template_header()
INFO_MT_editor_menus.draw_collapsible(context, layout)
class INFO_MT_editor_menus(Menu):
bl_idname = "INFO_MT_editor_menus"
bl_label = ""
def draw(self, _context):
layout = self.layout
layout.menu("INFO_MT_view")
layout.menu("INFO_MT_info")
class INFO_MT_view(Menu):
bl_label = "View"
def draw(self, _context):
layout = self.layout
layout.menu("INFO_MT_area")
class INFO_MT_info(Menu):
bl_label = "Info"
def draw(self, _context):
layout = self.layout
layout.operator("info.select_all", text="Select All").action = 'SELECT'
layout.operator("info.select_all", text="Deselect All").action = 'DESELECT'
layout.operator("info.select_all", text="Invert Selection").action = 'INVERT'
layout.operator("info.select_all", text="Toggle Selection").action = 'TOGGLE'
layout.separator()
layout.operator("info.select_box")
layout.separator()
# Disabled because users will likely try this and find
# it doesn't work all that well in practice.
# Mainly because operators needs to run in the right context.
# layout.operator("info.report_replay")
# layout.separator()
layout.operator("info.report_delete", text="Delete")
layout.operator("info.report_copy", text="Copy")
class INFO_MT_area(Menu):
bl_label = "Area"
bl_translation_context = i18n_contexts.id_windowmanager
def draw(self, context):
layout = self.layout
if context.space_data.type == 'VIEW_3D':
layout.operator("screen.region_quadview")
layout.separator()
layout.operator("screen.area_split", text="Horizontal Split").direction = 'HORIZONTAL'
layout.operator("screen.area_split", text="Vertical Split").direction = 'VERTICAL'
layout.separator()
layout.operator("screen.screen_full_area")
layout.operator(
"screen.screen_full_area",
text="Toggle Fullscreen Area").use_hide_panels = True
layout.operator("screen.area_dupli")
layout.separator()
layout.operator("screen.area_close")
class INFO_MT_context_menu(Menu):
bl_label = "Info Context Menu"
def draw(self, _context):
layout = self.layout
layout.operator("info.report_copy", text="Copy")
layout.operator("info.report_delete", text="Delete")
classes = (
INFO_HT_header,
INFO_MT_editor_menus,
INFO_MT_area,
INFO_MT_view,
INFO_MT_info,
INFO_MT_context_menu,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)