Files
test/source/blender/compositor/intern/COM_Node.cc
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

188 lines
4.6 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BKE_node.hh"
#include "RNA_access.hh"
#include "RNA_prototypes.h"
#include "COM_Node.h" /* own include */
namespace blender::compositor {
/**************
**** Node ****
**************/
Node::Node(bNode *editor_node, bool create_sockets)
: editor_node_tree_(nullptr),
editor_node_(editor_node),
in_active_group_(false),
instance_key_(NODE_INSTANCE_KEY_NONE)
{
if (create_sockets) {
bNodeSocket *input = (bNodeSocket *)editor_node->inputs.first;
while (input != nullptr) {
DataType dt = DataType::Value;
if (input->type == SOCK_RGBA) {
dt = DataType::Color;
}
if (input->type == SOCK_VECTOR) {
dt = DataType::Vector;
}
this->add_input_socket(dt, input);
input = input->next;
}
bNodeSocket *output = (bNodeSocket *)editor_node->outputs.first;
while (output != nullptr) {
DataType dt = DataType::Value;
if (output->type == SOCK_RGBA) {
dt = DataType::Color;
}
if (output->type == SOCK_VECTOR) {
dt = DataType::Vector;
}
this->add_output_socket(dt, output);
output = output->next;
}
}
}
Node::~Node()
{
while (!outputs_.is_empty()) {
delete outputs_.pop_last();
}
while (!inputs_.is_empty()) {
delete inputs_.pop_last();
}
}
void Node::add_input_socket(DataType datatype)
{
this->add_input_socket(datatype, nullptr);
}
void Node::add_input_socket(DataType datatype, bNodeSocket *bSocket)
{
NodeInput *socket = new NodeInput(this, bSocket, datatype);
inputs_.append(socket);
}
void Node::add_output_socket(DataType datatype)
{
this->add_output_socket(datatype, nullptr);
}
void Node::add_output_socket(DataType datatype, bNodeSocket *bSocket)
{
NodeOutput *socket = new NodeOutput(this, bSocket, datatype);
outputs_.append(socket);
}
NodeOutput *Node::get_output_socket(uint index) const
{
return outputs_[index];
}
NodeInput *Node::get_input_socket(uint index) const
{
return inputs_[index];
}
bNodeSocket *Node::get_editor_input_socket(int editor_node_input_socket_index)
{
bNodeSocket *bSock = (bNodeSocket *)this->get_bnode()->inputs.first;
int index = 0;
while (bSock != nullptr) {
if (index == editor_node_input_socket_index) {
return bSock;
}
index++;
bSock = bSock->next;
}
return nullptr;
}
bNodeSocket *Node::get_editor_output_socket(int editor_node_output_socket_index)
{
bNodeSocket *bSock = (bNodeSocket *)this->get_bnode()->outputs.first;
int index = 0;
while (bSock != nullptr) {
if (index == editor_node_output_socket_index) {
return bSock;
}
index++;
bSock = bSock->next;
}
return nullptr;
}
/*******************
**** NodeInput ****
*******************/
NodeInput::NodeInput(Node *node, bNodeSocket *b_socket, DataType datatype)
: node_(node), editor_socket_(b_socket), datatype_(datatype), link_(nullptr)
{
}
void NodeInput::set_link(NodeOutput *link)
{
link_ = link;
}
float NodeInput::get_editor_value_float() const
{
PointerRNA ptr;
RNA_pointer_create((ID *)get_node()->get_bnodetree(), &RNA_NodeSocket, get_bnode_socket(), &ptr);
return RNA_float_get(&ptr, "default_value");
}
void NodeInput::get_editor_value_color(float *value) const
{
PointerRNA ptr;
RNA_pointer_create((ID *)get_node()->get_bnodetree(), &RNA_NodeSocket, get_bnode_socket(), &ptr);
return RNA_float_get_array(&ptr, "default_value", value);
}
void NodeInput::get_editor_value_vector(float *value) const
{
PointerRNA ptr;
RNA_pointer_create((ID *)get_node()->get_bnodetree(), &RNA_NodeSocket, get_bnode_socket(), &ptr);
return RNA_float_get_array(&ptr, "default_value", value);
}
/********************
**** NodeOutput ****
********************/
NodeOutput::NodeOutput(Node *node, bNodeSocket *b_socket, DataType datatype)
: node_(node), editor_socket_(b_socket), datatype_(datatype)
{
}
float NodeOutput::get_editor_value_float()
{
PointerRNA ptr;
RNA_pointer_create((ID *)get_node()->get_bnodetree(), &RNA_NodeSocket, get_bnode_socket(), &ptr);
return RNA_float_get(&ptr, "default_value");
}
void NodeOutput::get_editor_value_color(float *value)
{
PointerRNA ptr;
RNA_pointer_create((ID *)get_node()->get_bnodetree(), &RNA_NodeSocket, get_bnode_socket(), &ptr);
return RNA_float_get_array(&ptr, "default_value", value);
}
void NodeOutput::get_editor_value_vector(float *value)
{
PointerRNA ptr;
RNA_pointer_create((ID *)get_node()->get_bnodetree(), &RNA_NodeSocket, get_bnode_socket(), &ptr);
return RNA_float_get_array(&ptr, "default_value", value);
}
} // namespace blender::compositor