Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
139 lines
4.2 KiB
C++
139 lines
4.2 KiB
C++
/* SPDX-FileCopyrightText: 2011-2022 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "final_engine.h"
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#include <pxr/imaging/hd/light.h>
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#include <pxr/imaging/hd/renderBuffer.h>
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#include "DNA_scene_types.h"
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#include "BLI_timecode.h"
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#include "PIL_time.h"
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#include "BKE_lib_id.h"
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#include "DEG_depsgraph_query.h"
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#include "IMB_imbuf_types.h"
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#include "RE_engine.h"
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#include "hydra/camera.h"
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namespace blender::render::hydra {
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void FinalEngine::render()
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{
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const ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph_);
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char scene_name[MAX_ID_FULL_NAME];
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BKE_id_full_name_get(scene_name, &scene_->id, 0);
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const RenderData &r = scene_->r;
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pxr::GfVec4f border(0, 0, 1, 1);
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if (r.mode & R_BORDER) {
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border.Set(r.border.xmin,
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r.border.ymin,
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r.border.xmax - r.border.xmin,
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r.border.ymax - r.border.ymin);
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}
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pxr::GfVec2i image_res(r.xsch * r.size / 100, r.ysch * r.size / 100);
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int width = image_res[0] * border[2];
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int height = image_res[1] * border[3];
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pxr::GfCamera camera =
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io::hydra::CameraData(scene_->camera, image_res, pxr::GfVec4f(0, 0, 1, 1)).gf_camera(border);
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free_camera_delegate_->SetCamera(camera);
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render_task_delegate_->set_viewport(pxr::GfVec4d(0, 0, width, height));
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if (light_tasks_delegate_) {
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light_tasks_delegate_->set_viewport(pxr::GfVec4d(0, 0, width, height));
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}
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RenderResult *rr = RE_engine_get_result(bl_engine_);
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RenderLayer *rlayer = (RenderLayer *)rr->layers.first;
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LISTBASE_FOREACH (RenderPass *, rpass, &rlayer->passes) {
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pxr::TfToken *aov_token = aov_tokens_.lookup_ptr(rpass->name);
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if (!aov_token) {
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CLOG_WARN(LOG_HYDRA_RENDER, "Couldn't find AOV token for render pass: %s", rpass->name);
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continue;
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}
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render_task_delegate_->add_aov(*aov_token);
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}
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if (bl_engine_->type->flag & RE_USE_GPU_CONTEXT) {
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/* For GPU context engine color and depth AOVs has to be added anyway */
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render_task_delegate_->add_aov(pxr::HdAovTokens->color);
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render_task_delegate_->add_aov(pxr::HdAovTokens->depth);
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}
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render_task_delegate_->bind();
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auto t = tasks();
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engine_->Execute(render_index_.get(), &t);
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char elapsed_time[32];
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double time_begin = PIL_check_seconds_timer();
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float percent_done = 0.0;
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while (true) {
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if (RE_engine_test_break(bl_engine_)) {
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break;
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}
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percent_done = renderer_percent_done();
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BLI_timecode_string_from_time_simple(
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elapsed_time, sizeof(elapsed_time), PIL_check_seconds_timer() - time_begin);
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notify_status(percent_done / 100.0,
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std::string(scene_name) + ": " + view_layer->name,
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std::string("Render Time: ") + elapsed_time +
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" | Done: " + std::to_string(int(percent_done)) + "%");
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if (render_task_delegate_->is_converged()) {
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break;
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}
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update_render_result(width, height, view_layer->name);
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}
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update_render_result(width, height, view_layer->name);
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render_task_delegate_->unbind();
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}
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void FinalEngine::set_render_setting(const std::string &key, const pxr::VtValue &val)
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{
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if (STRPREFIX(key.c_str(), "aovToken:")) {
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aov_tokens_.add_overwrite(key.substr(key.find(":") + 1),
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pxr::TfToken(val.UncheckedGet<std::string>()));
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return;
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}
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Engine::set_render_setting(key, val);
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}
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void FinalEngine::notify_status(float progress, const std::string &title, const std::string &info)
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{
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RE_engine_update_progress(bl_engine_, progress);
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RE_engine_update_stats(bl_engine_, title.c_str(), info.c_str());
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}
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void FinalEngine::update_render_result(int width, int height, const char *layer_name)
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{
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RenderResult *rr = RE_engine_begin_result(bl_engine_, 0, 0, width, height, layer_name, nullptr);
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RenderLayer *rlayer = static_cast<RenderLayer *>(
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BLI_findstring(&rr->layers, layer_name, offsetof(RenderLayer, name)));
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if (rlayer) {
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LISTBASE_FOREACH (RenderPass *, rpass, &rlayer->passes) {
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pxr::TfToken *aov_token = aov_tokens_.lookup_ptr(rpass->name);
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if (aov_token) {
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render_task_delegate_->read_aov(*aov_token, rpass->ibuf->float_buffer.data);
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}
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}
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}
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RE_engine_end_result(bl_engine_, rr, false, false, false);
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}
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} // namespace blender::render::hydra
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