Files
test/source/blender/blenkernel
Sergey Sharybin 8303bb167b Add runtime field on the Scene
For C it is an opaque pointer, for the C++ it is a class which is
defined in BKE_scene_runtime.hh.

The runtime field ensured to exist after file load, and after new
scene is added. The field is not copied when scene is copied, and
instead the copy of the scene has its own runtime field. If any of
the fields in the runtime are desired to be copied it needs to be
done explicitly.

Currently unused, but is planned to be utilized for the upcoming
compositor timing functionality,

Pull Request: https://projects.blender.org/blender/blender/pulls/117978
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