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test/source
Clément Foucault 2babe2d678 Fix: EEVEE-Next: Volume objects gets incorrectly culled
Infinite projection matrices do not work with the
current culling pipeline. Since it is expected to have
relatively few volume objects per scene, disabling the
culling for now as fixing it is more involved.

Also only meshes producing fragments will actually
be computed.

Fixes #115595
2024-04-22 23:23:03 +02:00
..
2024-04-19 15:50:26 +10:00