Added a lock to the Main which is getting acquired and released when modifying it's lists. Should not be any functional changes now, it just means Main is now considered safe without worrying about locks in the callee.
116 lines
3.0 KiB
C
116 lines
3.0 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __BKE_MAIN_H__
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#define __BKE_MAIN_H__
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/** \file BKE_main.h
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* \ingroup bke
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* \since March 2001
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* \author nzc
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* \section aboutmain Main struct
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* Main is the root of the 'database' of a Blender context. All data
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* is stuffed into lists, and all these lists are knotted to here. A
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* Blender file is not much more but a binary dump of these
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* lists. This list of lists is not serialized itself.
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*
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* Oops... this should be a _types.h file.
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*
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*/
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#include "DNA_listBase.h"
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#include "BLI_threads.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct EvaluationContext;
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struct Library;
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typedef struct Main {
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struct Main *next, *prev;
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char name[1024]; /* 1024 = FILE_MAX */
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short versionfile, subversionfile; /* see BLENDER_VERSION, BLENDER_SUBVERSION */
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short minversionfile, minsubversionfile;
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uint64_t build_commit_timestamp; /* commit's timestamp from buildinfo */
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char build_hash[16]; /* hash from buildinfo */
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short recovered; /* indicate the main->name (file) is the recovered one */
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struct Library *curlib;
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ListBase scene;
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ListBase library;
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ListBase object;
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ListBase mesh;
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ListBase curve;
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ListBase mball;
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ListBase mat;
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ListBase tex;
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ListBase image;
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ListBase latt;
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ListBase lamp;
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ListBase camera;
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ListBase ipo; // XXX deprecated
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ListBase key;
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ListBase world;
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ListBase screen;
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ListBase script;
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ListBase vfont;
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ListBase text;
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ListBase speaker;
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ListBase sound;
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ListBase group;
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ListBase armature;
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ListBase action;
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ListBase nodetree;
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ListBase brush;
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ListBase particle;
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ListBase wm;
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ListBase gpencil;
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ListBase movieclip;
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ListBase mask;
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ListBase linestyle;
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char id_tag_update[256];
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/* Evaluation context used by viewport */
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struct EvaluationContext *eval_ctx;
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SpinLock lock;
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} Main;
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#define MAIN_VERSION_ATLEAST(main, ver, subver) \
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((main)->versionfile > (ver) || (main->versionfile == (ver) && (main)->subversionfile >= (subver)))
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#define MAIN_VERSION_OLDER(main, ver, subver) \
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((main)->versionfile < (ver) || (main->versionfile == (ver) && (main)->subversionfile < (subver)))
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#ifdef __cplusplus
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}
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#endif
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#endif /* __BKE_MAIN_H__ */
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