Files
test/source/blender/editors/space_view3d/SConscript
Campbell Barton 611e2f484c GameEngine WIP,
* pressing P starts the BGE in the 3D view
* redraw window clipping isnt right
* BGE python api works in py3k (without __import__ override or Mathutils, BGL, Geometry)
* no events yet (so there is no way to exit)
2009-06-13 17:25:54 +00:00

16 lines
514 B
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('*.c')
defs = []
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../render/extern/include #/intern/guardedalloc'
incs += ' ../../gpu ../../makesrna ../../blenfont'
if env['WITH_BF_GAMEENGINE']:
defs.append('GAMEBLENDER=1')
env.BlenderLib ( 'bf_editors_space_view3d', sources, Split(incs), defines = defs, libtype=['core'], priority=[40] )