Files
test/source/blender/editors/util/undo.c
Ton Roosendaal 524b861437 2.5
Part one (of probably many :) of Operator review/validation.
Nothing final nor defined, it's reseach :)

- Added tool buttons in "Toolbar" (Tkey). Just four examples
  for objectmode, and six for mesh editmode.

(Review in progress is operator internal state vs context, what
do redo exactly, undo vs redo syncing, when op->invoke or not,
etc. This has to be pinned down exactly and frozen asap)

- On undo, clear redo-operator-stack for now (won't work)
- Added call to better detect active/current view3d region.
  ED_view3d_context_rv3d(C)
- Fixed some operators that missed correct redo (add-prim etc).

Later more fun!
2009-06-26 15:48:09 +00:00

245 lines
5.4 KiB
C

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2004 Blender Foundation
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_object.h"
#include "BKE_text.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_dynstr.h"
#include "BKE_utildefines.h"
#include "ED_armature.h"
#include "ED_particle.h"
#include "ED_curve.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_sculpt.h"
#include "ED_util.h"
#include "ED_text.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
/* ***************** generic undo system ********************* */
/* ********* XXX **************** */
static void undo_push_mball() {}
static void sound_initialize_sounds() {}
/* ********* XXX **************** */
void ED_undo_push(bContext *C, char *str)
{
wmWindowManager *wm= CTX_wm_manager(C);
Object *obedit= CTX_data_edit_object(C);
if(obedit) {
if (U.undosteps == 0) return;
if(obedit->type==OB_MESH)
undo_push_mesh(C, str);
else if ELEM(obedit->type, OB_CURVE, OB_SURF)
undo_push_curve(C, str);
else if (obedit->type==OB_FONT)
undo_push_font(C, str);
else if (obedit->type==OB_MBALL)
undo_push_mball(str);
else if (obedit->type==OB_LATTICE)
undo_push_lattice(C, str);
else if (obedit->type==OB_ARMATURE)
undo_push_armature(C, str);
}
else if(G.f & G_PARTICLEEDIT) {
if (U.undosteps == 0) return;
PE_undo_push(CTX_data_scene(C), str);
}
else {
if(U.uiflag & USER_GLOBALUNDO)
BKE_write_undo(C, str);
}
if(wm->file_saved) {
wm->file_saved= 0;
WM_event_add_notifier(C, NC_WM|ND_DATACHANGED, NULL);
}
}
void ED_undo_push_op(bContext *C, wmOperator *op)
{
/* in future, get undo string info? */
ED_undo_push(C, op->type->name);
}
static int ed_undo_step(bContext *C, int step)
{
Object *obedit= CTX_data_edit_object(C);
ScrArea *sa= CTX_wm_area(C);
if(sa && sa->spacetype==SPACE_TEXT) {
ED_text_undo_step(C, step);
}
else if(obedit) {
if ELEM7(obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE)
undo_editmode_step(C, step);
}
else {
int do_glob_undo= 0;
if(G.f & G_TEXTUREPAINT)
undo_imagepaint_step(step);
else if(sa && sa->spacetype==SPACE_IMAGE) {
SpaceImage *sima= (SpaceImage *)sa->spacedata.first;
if(sima->flag & SI_DRAWTOOL)
undo_imagepaint_step(step);
else
do_glob_undo= 1;
}
else if(G.f & G_PARTICLEEDIT) {
if(step==1)
PE_undo(CTX_data_scene(C));
else
PE_redo(CTX_data_scene(C));
}
else {
do_glob_undo= 1;
}
if(do_glob_undo) {
if(U.uiflag & USER_GLOBALUNDO) {
#ifndef DISABLE_PYTHON
// XXX BPY_scripts_clear_pyobjects();
#endif
BKE_undo_step(C, step);
sound_initialize_sounds();
}
}
}
WM_event_add_notifier(C, NC_WINDOW, NULL);
return OPERATOR_FINISHED;
}
void ED_undo_pop(bContext *C)
{
ed_undo_step(C, 1);
}
void ED_undo_redo(bContext *C)
{
ed_undo_step(C, -1);
}
static int ed_undo_exec(bContext *C, wmOperator *op)
{
/* "last operator" should disappear, later we can tie ths with undo stack nicer */
WM_operator_stack_clear(C);
return ed_undo_step(C, 1);
}
static int ed_redo_exec(bContext *C, wmOperator *op)
{
return ed_undo_step(C, -1);
}
void ED_undo_menu(bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
if(obedit) {
//if ELEM7(obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE)
// undo_editmode_menu();
}
else {
if(G.f & G_PARTICLEEDIT)
PE_undo_menu(CTX_data_scene(C), CTX_data_active_object(C));
else if(U.uiflag & USER_GLOBALUNDO) {
char *menu= BKE_undo_menu_string();
if(menu) {
short event= 0; // XXX pupmenu_col(menu, 20);
MEM_freeN(menu);
if(event>0) {
BKE_undo_number(C, event);
sound_initialize_sounds();
}
}
}
}
}
/* ********************** */
void ED_OT_undo(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Undo";
ot->idname= "ED_OT_undo";
/* api callbacks */
ot->exec= ed_undo_exec;
ot->poll= ED_operator_screenactive;
}
void ED_OT_redo(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Redo";
ot->idname= "ED_OT_redo";
/* api callbacks */
ot->exec= ed_redo_exec;
ot->poll= ED_operator_screenactive;
}