Notes: * Sequence transform strip uses G.scene global, this is commented out now, should be fixed. * Etch-a-ton code was most difficult to merge. The files already in 2.5 got merged, but no new files were added. Calls to these files are commented out with "XXX etch-a-ton". editarmature.c and transform_snap.c were complex to merge. Martin, please check? * Game engine compiles and links again here for scons/make/cmake (player still fails to link).
Files: logImageLib.h, logImageLib.c: combined cineon/dpx image library dpxlib.h, dpxlib.c: dpx specific library dpxfile.h: dpx file structure cineonlib.h, cineonlib.c: cineon specific library cineonfile.h: cineon file structure logImageCore.h, logImageCore.c: log image routines common to cineon amd dpx