* removed radiosity render code, DNA and RNA (left in radio render pass options), we'll get GI to replace this probably, better allow baking to vertex colors for people who used this. * removed deprecated solid physics library, sumo integrations and qhull, a dependency * removed ODE, was no longer being build or supported * remove BEOS and AMIGA defines and references in Makefiles.
283 lines
6.0 KiB
C
283 lines
6.0 KiB
C
/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2007 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "MEM_CacheLimiterC-Api.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_windowmanager_types.h"
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#include "BKE_blender.h"
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#include "BKE_context.h"
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#include "BKE_curve.h"
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#include "BKE_displist.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_font.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_mball.h"
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#include "BKE_utildefines.h"
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#include "BKE_packedFile.h"
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#include "BLI_blenlib.h"
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#include "RE_pipeline.h" /* RE_ free stuff */
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#ifndef DISABLE_PYTHON
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#include "BPY_extern.h"
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#endif
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#include "SYS_System.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "wm_cursors.h"
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#include "wm_event_system.h"
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#include "wm.h"
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#include "wm_files.h"
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#include "wm_window.h"
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#include "ED_armature.h"
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#include "ED_keyframing.h"
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#include "ED_node.h"
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#include "ED_previewrender.h"
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#include "ED_space_api.h"
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#include "ED_screen.h"
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#include "ED_util.h"
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#include "UI_interface.h"
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#include "BLF_api.h"
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#include "GPU_extensions.h"
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#include "GPU_draw.h"
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/* XXX */
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static void sound_init_listener(void)
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{
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G.listener = MEM_callocN(sizeof(bSoundListener), "soundlistener");
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G.listener->gain = 1.0;
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G.listener->dopplerfactor = 1.0;
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G.listener->dopplervelocity = 340.29f;
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}
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/* only called once, for startup */
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void WM_init(bContext *C)
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{
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wm_ghost_init(C); /* note: it assigns C to ghost! */
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wm_init_cursor_data();
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wm_operatortype_init();
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set_free_windowmanager_cb(wm_close_and_free); /* library.c */
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set_blender_test_break_cb(wm_window_testbreak); /* blender.c */
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ED_spacetypes_init(); /* editors/space_api/spacetype.c */
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ED_file_init(); /* for fsmenu */
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ED_init_node_butfuncs();
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BLF_init(11, U.dpi);
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BLF_lang_init();
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init_builtin_keyingsets(); /* editors/animation/keyframing.c */
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/* get the default database, plus a wm */
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WM_read_homefile(C, NULL);
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UI_init();
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// clear_matcopybuf(); /* XXX */
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// glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
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sound_init_listener();
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// init_node_butfuncs();
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ED_preview_init_dbase();
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GPU_extensions_init();
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G.ndofdevice = -1; /* XXX bad initializer, needs set otherwise buttons show! */
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read_Blog();
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BLI_strncpy(G.lib, G.sce, FILE_MAX);
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}
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/* free strings of open recent files */
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static void free_openrecent(void)
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{
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struct RecentFile *recent;
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for(recent = G.recent_files.first; recent; recent=recent->next)
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MEM_freeN(recent->filename);
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BLI_freelistN(&(G.recent_files));
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}
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/* bad stuff*/
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extern ListBase editelems;
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extern wchar_t *copybuf;
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extern wchar_t *copybufinfo;
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// XXX copy/paste buffer stuff...
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extern void free_anim_copybuf();
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/* called in creator.c even... tsk, split this! */
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void WM_exit(bContext *C)
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{
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wmWindow *win;
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/* first wrap up running stuff, we assume only the active WM is running */
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/* modal handlers are on window level freed, others too? */
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/* note; same code copied in wm_files.c */
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if(C && CTX_wm_manager(C)) {
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WM_jobs_stop_all(CTX_wm_manager(C));
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for(win= CTX_wm_manager(C)->windows.first; win; win= win->next) {
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CTX_wm_window_set(C, win); /* needed by operator close callbacks */
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WM_event_remove_handlers(C, &win->handlers);
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ED_screen_exit(C, win, win->screen);
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}
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}
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wm_operatortype_free();
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/* all non-screen and non-space stuff editors did, like editmode */
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if(C)
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ED_editors_exit(C);
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// XXX
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// BIF_GlobalReebFree();
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// BIF_freeRetarget();
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BIF_freeTemplates(C);
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BIF_freeSketch(C);
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free_ttfont(); /* bke_font.h */
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free_openrecent();
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BKE_freecubetable();
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// if (G.background == 0)
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// sound_end_all_sounds();
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/* before free_blender so py's gc happens while library still exists */
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/* needed at least for a rare sigsegv that can happen in pydrivers */
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#ifndef DISABLE_PYTHON
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BPY_end_python();
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#endif
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fastshade_free_render(); /* shaded view */
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ED_preview_free_dbase(); /* frees a Main dbase, before free_blender! */
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free_blender(); /* blender.c, does entire library and spacetypes */
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// free_matcopybuf();
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free_anim_copybuf();
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// free_vertexpaint();
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// free_imagepaint();
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// fsmenu_free();
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BLF_exit();
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RE_FreeAllRender();
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// free_txt_data();
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// sound_exit_audio();
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if(G.listener) MEM_freeN(G.listener);
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libtiff_exit();
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#ifdef WITH_QUICKTIME
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quicktime_exit();
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#endif
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if (!G.background) {
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// XXX UI_filelist_free_icons();
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}
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GPU_extensions_exit();
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// if (copybuf) MEM_freeN(copybuf);
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// if (copybufinfo) MEM_freeN(copybufinfo);
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BKE_undo_save_quit(); // saves quit.blend if global undo is on
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BKE_reset_undo();
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ED_file_exit(); /* for fsmenu */
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UI_exit();
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BKE_userdef_free();
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RNA_exit();
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CTX_free(C);
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if(MEM_get_memory_blocks_in_use()!=0) {
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printf("Error Totblock: %d\n", MEM_get_memory_blocks_in_use());
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MEM_printmemlist();
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}
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// delete_autosave();
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printf("\nBlender quit\n");
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#ifdef WIN32
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/* ask user to press enter when in debug mode */
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if(G.f & G_DEBUG) {
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printf("press enter key to exit...\n\n");
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getchar();
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}
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#endif
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SYS_DeleteSystem(SYS_GetSystem());
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exit(G.afbreek==1);
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}
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